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     Back to IntroductionSybex BooksGameGuides.com


 
part 3

Chapter 10: Faction Profiles
Chapter 11: Base Facilities
    The Facilities
    Base Facility Tree
Chapter 12: Unit Statistics
Chapter 13: Technology Advances
Chapter 14: Secret Project

Chapter 11: Base Facilities (cont)

Quantum Lab
Construct a fusion lab before using the quantum lab. Both provide the same bonuses, but the fusion lab costs much less. Once you have the fusion lab up and running, adding a quantum lab will provide a further bonus to economy and research.
  The quantum lab is cumulative with the fusion lab base facility.
   

* Cost: 240
* Maintenance: 4
* Prerequisite: Quantum power
* Benefit: +50 percent economy at base; +50 percent labs at base

Recreation Commons
With an introductory level prerequisite, the recreation commons becomes available early on. Constructing this facility should prevent future drone rioting. Once the recreation commons are up and running, use the base to concentrate on economy and labs; the reduction of drones should eschew the need for increased psych.

* Cost: 40
* Maintenance: 1
* Prerequisite: Social psych
* Benefit: -2 drones at base

Recycling Tanks
Because of the overall boost to vital resources, nearly every productive base should contain recycling tanks. Extremely cheap and no cost to maintain, the recycling tanks improve the base square's output of each resource. If you plan on constructing a pressure dome, don't bother with the recycling tanks - the pressure dome includes the recycling tanks free of charge.

* Cost: 40
* Maintenance: 0
* Prerequisite: Biogenetics
* Benefit: Increases nutrient, energy, and minerals output of base square

Research Hospital
A cheaper version of the nanohospital, construct the research hospital to boost research and help against drone rioting. Because the nanohospital can further boost the effects of this facility, build the research hospital first.

* Cost: 120
* Maintenance: 3
* Prerequisite: Gene splicing
* Benefit: +25 percent psych at base; +50 percent labs at base; -1 drone at base; reduces population loss caused by genetic warfare or disease outbreaks

Robotic Assembly Plant
Another base facility that boosts mineral output, the robotic assembly plant's effect is cumulative with other facilities of this type (nanoreplicator, genejack factory, and quantum converter). Be sure to use these in conjunction with one another at the same base to reap the rewards of cumulative effect.

* Cost: 200
* Maintenance: 4
* Prerequisite: Industrial nanorobotics
* Benefit: +50 minerals at base


Next - Chapter 11: Base Facilities (cont)next
 

 

 
 
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