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     Back to IntroductionSybex BooksGameGuides.com


 
part 2

Chapter 5: Controlling Your Empire
Chapter 6: Terraforming
Chapter 7: The Art of War
Chapter 8: Diplomacy
Chapter 9: Situational Awareness
    Advanced Concepts
    Q and A
    Social Engineering Modifiers

Chapter 9: Situational Awareness

Advanced Concepts

Drones
Several factors contribute to the number of drones found at a base before police, facilities, psych, and secret projects are taken into consideration:

1. Difficulty Level - At the lowest difficulty level, every citizen after the first six will be a drone. For each increase in difficulty, an additional drone will be added, so at the highest level, every citizen after the first one is a drone.
2. Bureaucracy - Depending on your efficiency and the difficulty level, you will gain an additional drone when your number of bases exceeds a certain number.
3. Disloyal citizenry - For approximately 50 turns after you capture an enemy base, you will gain an extra drone while you assimilate the enemy citizens. The rate is five drones minus one for each ten turns elapsed, but the number may never exceed: (BaseSize + Difficulty -2) / 4.
4. Faction power - Some factions receive additional drones or talents. For example, the University faction receives an extra drone for every four citizens, while the Peacekeepers receive an extra talent for every four citizens.

Ecology
Ecological damage is determined by the following complex formula:
1. For each base, total the number of mines, solar collectors, farms, soil enrichers, roads, mag tubes, condensers, and boreholes. Items in squares that are actually being worked count double.
2. Add an extra +8 for each borehole and +4 for each condenser.
3. Subtract 1 for each forest.
4. Halve each base that has a tree farm, and eliminate it if it also has a hybrid forest.
5. Divide this value by 8and reduce by up to 16 plus the number of previous damages.
6. Take the number of minerals produced this turn.
7. If result from step 5 was reduced by less than 16, reduce the result from step 6 by the remaining amount.
8. Divide minerals by 1 plus the number of Centauri preserve, Temple of Planet, and nanoreplicator.
9. Sum the values of steps 5 and 8 and add +5 for each major atrocity.
10. If Alpha Prime is at perihelion, double your value.

Ecology percentage = (ValueFromStep10) * Difficulty * Technologies * (3-Planet) * Life/300

Inefficiency
The formula used to calculate energy lost to inefficiency is as follows:

Inefficiency = (Energy * Distance) / (64 - (4 - Efficiency)) * 8


Next: Might Formula, Scoring, and Unit Costnext
 

 

 
 
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