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     Back to IntroductionSybex BooksGameGuides.com


 
part 2

Chapter 5: Controlling Your Empire
Chapter 6: Terraforming
Chapter 7: The Art of War
    Military Might
    Unit Design
Chapter 8: Diplomacy
Chapter 9: Situational Awareness

Chapter 7: The Art of War

The Art of Unit Design (cont)

Air Units
Air units should be the staple in any military diet, as they let you launch attacks from afar and wipe out scores of units. Air units are the principal force to use when softening up the defenses of an enemy city before launching a forthcoming ground invasion. The only drawback an air unit has is its inability to capture cities that are undefended. It's for this reason that a ground unit should be only a turn away when launching an air assault.

WARNING
Make sure your air units have enough fuel to return home, or they will crash and be destroyed!

Blink Laser Tactical
* 2-2-8
* Cost: 40
This inexpensive fighter is well rounded and ready for both air- and ground-based combat. Its cheap cost allows for a massive buildup of these units. Outfitted with a simple laser, synthmetal armor, and a fission plant, it enjoys air-to-air capability thanks to the air superiority special ability. Finally, the blink displacer lets it easily sidestep base defenses and wipe out those pesky garrison units.

X Missile Interceptor
* 6-5-9
* Cost: 50
You get a lot of power in this unit for very little cost. The X missile interceptor is outfitted with a missile launcher, photon wall armor, and a fusion reactor. Air superiority ensures it's ready for an air defense, and the onboard nerve gas pods are the ace in the hole, letting it wipe out massive amounts of city population with one shot!

Empath Singularity Thunderbolt
* 24-12-16
* Cost: 140
The ultimate in air power (the empath singularity thunderbolt packs quite a wallop coupled with a Singularity Laser) is hard to kill thanks to the stasis generator armor and sports an impressive movement rate of +16 thanks to the singularity engine. What really sets this unit apart are the two special abilities specifically earmarked for use against psi attacks. Empath song lets the thunderbolt benefit from a +50 attack bonus when attacking psi units, and hypnotic trance offers a +50 percent defense bonus. You need a handful of these units to take care of most attacks, and its movement rate ensures it will get around town quickly.

Next - Diplomacynext
 

 

 
 
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