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Chapter 2:
Infrastructure
Faster Research and Building
One
of the keys to success in Alpha Centauri is out-producing and out-researching
the competition. Alpha Centauri has so many potential discoveries and
advanced military units that often, the victor is the one who gets to
the higher levels first. To accomplish this, you need high surplus rates.
When you order a city to build
a particular unit, say a scout rover, the time this takes to produce is
directly related to how many minerals you show in surplus. The more powerful
a unit, the more minerals it requires for completion. If your city is
showing a low surplus in minerals, you can expect to wait around for quite
a few turns until the unit is finally constructed. It is for this reason
that you should resist building mineral-hoarding units or base enhancements
until your city is showing a high surplus rate.
Pumping up the Surplus
There are three ways to increase your surplus of minerals, nutrients,
and energy:
* Terraform the surrounding landscape
* Build base enhancements
* Reallocate your work force.
Let's take a look at each in
detail.
Terraforming
Terraforming is the act of building new facilities on landscape tiles
or affecting the land itself by raising or lowering its elevation. To
terraform, you must first build a former, a special unit that has no offensive
capability but can build a wide range of improvements to increase your
resources. The advanced use of terraforming is covered in detail in Chapter
6.
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TIP
The more formers
you have, the quicker the region around your city will benefit from
terraforming improvements. If you want a particular terrain tile
terraformed rapidly, gang two formers up on it, and they will complete
the task in double time!
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When you finally have a former
in action, you can manipulate it in one of two ways: manually or automatically.
If you're a new player to Alpha Centauri, you should consider toggling
your former to autopilot by selecting it and pressing shift-A. From this
point onward, the former will travel around your city and create roads,
mines, forests, sensors, and so on. All these improvements will increase
the amount of resources generated by a particular terrain tile. A mine,
for example, will enhance the number of minerals produced in that tile.
Farms will increase nutrient output.
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WARNING
When the former
is set to autopilot, it usually creates roads first before moving
onto farms and mines. If you are desperate for nutrients, energy,
or minerals, you should manually give the former orders.
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Next:
Base Enhancements
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