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PC GAMES
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Chapter
2: Infrastructure Recycling tanks are cheap and quick to build, and the payoff can make the difference between a city that sits at population 3 and doesn't evolve and one that blossoms into a huge metropolis. Recycling tanks only effect the city tile itself, but this can usually generate at least a nutrient or two extra. What's more, recycling tanks influence mineral and energy production! Beyond this, you must engage in quite a bit of research before gaining access to such surplus enhancements like tree farms, sky hydroponics labs, nanoreplicators, and quantum converters. You'll find all the details on these advanced topics in Chapter 13. Reallocating the Work Force If you find yourself running low on nutrients, minerals, or energy, your first stop should be the city screen. Click the button labeled Resources, and you will see a map of your city along with all the surrounding terrain tiles. On some tiles, you will see the values for the various resources you're pulling in. Let's say you want to pump up your nutrient intake by at least one point. Scanning the terrain tiles, you may find a worker on a tile that is generating, say, two minerals and nothing else. If you can afford to sacrifice the minerals and still maintain a surplus, you could take the worker off the mineral tile and have him work on a farm tile instead. You do this by clicking on the mineral tile first, thus taking the worker off, and then clicking on the farm tile once to put him back to work. You'll now be making far more nutrients than you were before, increasing your growth rate, and still showing a surplus in energy and minerals.
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