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Introduction
Tomahna Age Walk-Through
J'nanin Age Puzzle Hints
J'nanin Age Walk-Through and Puzzle Solutions
Amateria Age Puzzle Hints
Amateria Age Walk-Through and Puzzle Solutions
Edanna Age Puzzle Hints
Edanna Age Walk-Through and Puzzle Solutions
Voltaic Age Puzzle Hints
Voltaic Age Walk-Through and Puzzle Solutions
Narayan Age Puzzle Hints
Narayan Age Walk-Through and Puzzle Solutions
Guide Contents


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Myst III: Exile
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The Movable Walkway

Q: I've climbed down a ladder below one of the tusks, but some sort of circular object blocks the catwalk to the door. Help!

A: There's no way to push or pull the object out of the way. Instead, search the area around the tusk for another path. Search here for a way to maneuver the object out of the way.

Q: I've moved the circular object and opened the door, but the room's floor is gone! There's nowhere to stand!

A: You need something to rest in the hole to support your weight so you can reach the console. There's got to be something nearby...

The Plant Life

Q: There's a lot of plant life underneath one of the tusks, but I can't seem to get to the tusk door entrance. Any clues?

A: You'll find a large plant on one of the ledges (at the bottom of the red plants covering the high wall). Stand behind the plant and approach from behind. You'll gain "control" of the plant, and you can then move it around. The plant is the key to reaching the tusk door. Try to figure out what the plant does.

Q: OK, I've tried controlling the plant, but I don't understand what's going on. I need assistance!

A: Point the plant at various objects, like the bridge, for example. But instead of concentrating on what you are seeing, concentrate on what you are hearing.

Q: So, I understand the plant finally, but I'm still not sure how it relates to reaching the tusk door!

A: The plant works in conjunction with something else. Search the areas where you can point the plant and examine--and touch--everything! There's something else down near the water that makes noise, but you must coax it out of its hiding spot.

The Colored Posts

Q: What are the colored posts around J'nanin?

A: The colored posts reflect light and can be rotated in different directions. Look through the lens and notice where a particular colored post can point toward.

Q: I've rotated the colored reflector posts, but nothing seems to happen.

A: Since the colored posts reflect light, you must first provide the light! The colored posts aren't the light source. Search the perimeter of the J'nanin island for a structure in the water. Fiddle with its controls to discover the light source.

Q: One of the post tops seems to be broken off. What do I need to do with this?

A: Saavedro decided to make your life more difficult by sabotaging this puzzle (and many others throughout the game). Ignore the broken post. You must simply reflect the light to another post and go the long way around.

Q: I still can't figure out these colored posts!

A: Bigger hint here: Starting with the light source just off J'nanin island, reflect the light through each of the colored posts until the light reaches the prism in front of the tusk door.

Q: The light has reached the prism in front of the tusk, but some sort of coded lock prevents the door from opening. What do I do?

A: Notice how each button on the door rests inside a particular color. There's a relationship between the order of colored posts that the light reflected through and the button sequence you must complete on the door.

Q: OK, I've entered all the tusks, but I don't understand what to do with the small spheres on the wheel.

A: You'll find similar spheres inside the upper floor of the dome. Explore this space to discover what to do with--or better yet, how to arrange--the small spheres.
 
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J'nanin Age Walk-Through and Puzzle Solutions »

 


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