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Long sword |
1d8 |
4 |
5 |
None |
Druid, cleric, mage |
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Long sword +1 (2), (5), (10), (13) |
1d8+1 |
4 |
4 |
None |
Druid, cleric, mage (requires 6 strength) |
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Long sword +2 (2), (3) |
1d8+2 |
3 |
3 |
None |
Druid, cleric, mage, thief (requires 6 strength) |
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Long sword +2 Varcona (1)
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1d8+2 |
3 |
3 |
+1 cold damage |
Druid, cleric, mage |
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Long sword +3 (2), (3), (7), (10), (13), (14) |
1d8+3 |
2 |
2 |
None |
Druid, cleric, mage (requires 6 strength) |
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Long sword +4: The Answerer (7) |
1d8+4 |
2 |
9 |
Each hit lowers opponents' magic resistance by 15 percent, each hit applies a penalty of -2 to opponents' armor class |
Druid, cleric, mage (requires 6 strength) |
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Angurvadal +4 (11) |
1d8+4 |
2 |
0 |
Once per day increase user's strength to 22 for 60 seconds; +1 fire damage |
Druid, cleric, mage (requires 6 strength) |
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Angurvadal +5 Upgraded with liquid mercury found at (14) |
1d8+5 |
2 |
0 |
Increases user's strength to 22; 1d4+1 fire damage |
Druid, cleric, mage (requires 6 strength) |
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Short sword |
1d6 |
3 |
3 |
None |
Cleric, druid, mage (requires 5 strength) |
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Short sword +1 (2), (13) |
1d6+1 |
2 |
3 |
None |
Cleric, druid, mage (requires 5 strength) |
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Short sword +2 (2), (3), (10), (14) |
1d6+2 |
2 |
1 |
None |
Cleric, druid, mage (requires 5 strength) |
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Arbane's sword +2 (1) |
1d6+2 |
2 |
1 |
Wearer immune to hold person |
Cleric, druid, mage (requires 5 strength) |
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Chaos blade (1) |
1d6+2 |
2 |
0 |
Target loses two points of dexterity each hit (for 30 seconds) |
Only usable by tieflings |
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Entropy (1) |
1d6+2 |
2 |
0 |
Three points of poison damage if target fails save |
Only usable by Tieflings |
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Short sword +3 (1), (2), (3), (4). (13), (14) |
1d6+3 |
0 |
1 |
None |
Cleric, druid, mage (requires 5 strength) |
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Sword of Arvoreen (1) |
1d6+2 |
3 |
1 |
Target must save vs. wand or be slowed; immunity to slow and stun |
Only usable by halflings |
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Cutthroat +4 (1) |
1d6+4 |
2 |
1 |
none |
Cleric, druid, mage (requires 5 strength) |
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Short sword of mask +4 (8) |
1d6+4 |
2 |
1 |
15 percent chance with every hit that opponent is entangled for 24 seconds, no save |
Cleric, druid, mage (requires 5 strength) |
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Two-handed sword |
1d10 |
15 |
10 |
None |
Druid, cleric, mage, thief (requires 14 strength) |
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Two-handed sword +1 (2), (3), (10), (12), (13) |
1d10+1 |
12 |
9 |
None |
Druid, cleric, mage, thief (requires 14 strength) |
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Hallowed redeemer (1) |
1d10+2 |
8 |
8 |
Five points of magical damage to any who deal out any damage to the wielder |
Only usable by Keldorn |
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Two-handed sword +2 (2), (3), (4) , (10), (13) |
1d10+2 |
10 |
8 |
None |
Druid, cleric, mage, thief (requires 14 strength) |
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Two-handed sword +3 (1), (3), (13), (14) |
1d10+3 |
9 |
7 |
None |
Druid, cleric, mage, thief (requires 14 strength) |
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Harbinger +3 (1) |
1d10+3 |
10 |
7 |
A 5 percent chance per hit that a 10d6 fireball explodes, centered on target, flesh to stone on ogres |
Druid, cleric, mage, thief (requires 14 strength) |
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Gram the Sword of Grief +5 (15) |
1d10+5 |
9 |
5 |
10 percent chance of 2d12 poison damage |
Druid, cleric, mage, thief (requires 14 strength) |
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Gram the sword of grief +5; enhanced by Cespenar with the heart of the damned found at (14) |
1d10+5 |
9 |
5 |
5 percent magic resistance when equipped, 10 percent chance of 2d12 poison damage, each hit target must save vs. death with -5 penalty or lose one level |
Druid, cleric, mage, thief (requires 14 strength) |
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Psion's blade +5 (5) |
1d10+5 |
9 |
5 |
Grants immunity to confusion and all psionic attacks |
Druid, cleric, mage, thief (requires 14 strength) |
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Carsomyr +6; upgrade by Cespenar with the eye of Tyr found at (14) |
1d12+6 |
6 |
4 |
50 percent magic resistance; dispel magic three times per day; +6 damage to chaotic evil opponents; dispels magic whenever it hits an opponent |
Only usable by paladins (requires 14 strength) |
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War hammer |
1d4+1 |
6 |
4 |
None |
Druid, mage, thief (requires 9 strength) |
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War hammer +1 (2), (13) |
1d4+2 |
6 |
3 |
None |
Druid, mage, thief (requires 9 strength) |
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War hammer +2 (2), (3) |
1d4+3 |
5 |
2 |
None |
Druid, mage, thief (requires 9 strength) |
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War hammer +3 (2), (3), (13) |
1d4+3 |
4 |
1 |
None |
Druid, mage, thief (requires 9 strength) |
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Hammer of thunderbolts +3 (1) |
2d4+3 |
4 |
1 |
None |
Druid, mage, thief (requires 18 strength) |
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Runehammer +4 (6) |
2d4+4 |
3 |
0 |
4-16 +8 damage to undead, plus they must make a saving throw vs. death (-4 penalty) or be destroyed; also grants negative plane protection |
Druid, mage, thief (requires 16 strength) |
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Runehammer +5 (13); Cespenar can create this item with the rune found in Sendai's enclave |
2d4+5 |
2 |
0 |
4-16 +10 damage to undead, plus they must make a saving throw vs. death (-4 penalty) or be destroyed; also grants negative plane protection; immunity to fear, fire giant strength once per day, mass cure once per day |
Druid, mage, thief (requires 16 strength) |
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