The evil dark elves continue to try to thwart your advance towards your destiny. Most of the drow you'll encounter will be in the service of one of five Bhaalspawn terrorizing the Sword Coast. The drow are frequently equipped with powerful magic items, most of which will disintegrate once taken out of their underdark lairs.
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Drow archer |
Magic resistance |
|
4,000 |
|
Drow mage |
Magic resistance, spell-casting |
|
6,000 |
|
Drow priestess |
Magic resistance, spell-casting |
72 |
4,000 |
|
Drow warrior |
Magic resistance |
82 |
4,000 |
These evil dwarves are occasionally found in the service of more powerful opponents.
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Duergar Sappers |
Ranged explosive attack |
158 |
6,000 |
|
Derro |
Equipped with magic crossbows and bolts |
60 |
12,000 |
|
Derro berserker |
Berserker enrage ability |
86 |
12,000 |
Elementals are in very common in Throne of Bhaal, both as allies and as enemies. To succeed in your quest, you must challenge the greatest elementals of them all, the elemental princes. Prior to dispatching them, you may have the opportunity to enlist them in your aid by summoning them. Druids are particularly adept at summoning the princes to battle your foes.
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Cryonax (ice prince) |
Magic resistance, any cold attack |
180 |
56,000 |
|
Imix (fire prince) |
Magic resistance, any fire attack, including flame strike, fire shield |
180 |
50,000 |
|
Ogremoch (earth prince) |
Magic resistance, any earth attack, including earthquake |
220 |
56,000 |
|
Yan-C-Bin (air prince) |
Magic resistance, any air or lightning attack, including whirlwind |
170 |
56,000 |
|
Olhydra (water prince) |
Magic resistance. |
170 |
50,000 |
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Greater fire |
Standard elemental protections |
128 |
10,000 |
|
Lesser air |
Standard elemental protections |
64 |
3,000 |
|
Greater air |
Standard elemental protections |
128 |
11,000 |
|
Guardian of air |
Standard elemental protections |
130 |
12,000 |
|
Greater water |
Standard elemental protections |
128 |
10,000 |
|
Greater earth |
Standard elemental protections |
120 |
10,000 |
|
Lesser earth |
Standard elemental protections |
64 |
2,000 |
These swift creatures are commonly kept as guardians by fire giants.
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Fell cat |
Very fast, +2 magical weapons or better to hit |
100 |
9,000 |
These strange creatures are capable of unleashing a variety of powerful fire attacks.
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Flaming skulls |
Cast burning hands, Agannazar's scorcher, incendiary cloud, fireball, innate fire shield |
66 |
9,000 |
You'll only encounter one type of giant in Throne of Bhaal, but fire giants travel in large groups and their great strength make them powerful melee fighters.
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Fire |
Fire resistance |
130 |
16,000 |
|
Elite fire |
Fire resistance |
250 |
26,000 |
Their weaker cousins, ghouls, are nowhere to be seen in Throne of Bhaal, but you'll still have these weak undead creatures to destroy.
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Ghasts |
Paralyze by touch, nauseous stench |
29 |
650 |
These planar creatures have skills based upon their character classes.
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Anti-paladin |
Can make targets unconscious |
90 |
7,000 |
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Captain |
None |
90 |
7,500 |
|
Knight |
None |
60 |
2,000 |
|
Priest |
Spells |
60 |
6,000 |
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Warrior |
None |
60 |
6,000 |
They were one of your first enemies on the Sword Coast, and they'll be one of your last. Put them out of their misery quickly.
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Gibberling |
None |
8 |
14 |
|
Mutated gibberling |
None |
16 |
34 |
Your only scheduled engagement with these aggressive humanoids is during the first challenge, although you may also encounter them as summoned creatures.
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Gnoll Captain |
None |
31 |
350 |