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IntroductionReforming the PartyTips and StrategiesItemsWalk-ThroughsGuide Contents


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Baldur's Gate II: Throne of Bhaal
PDF Game Guide

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Drow

The evil dark elves continue to try to thwart your advance towards your destiny. Most of the drow you'll encounter will be in the service of one of five Bhaalspawn terrorizing the Sword Coast. The drow are frequently equipped with powerful magic items, most of which will disintegrate once taken out of their underdark lairs.

Monster

Notable Special Abilities

Hit Points

Experience Points

Drow archer

Magic resistance

 

4,000

Drow mage

Magic resistance, spell-casting

 

6,000

Drow priestess

Magic resistance, spell-casting

72

4,000

Drow warrior

Magic resistance

82

4,000

Dwarves (Evil)

These evil dwarves are occasionally found in the service of more powerful opponents.

Monster

Notable Special Abilities

Hit Points

Experience Points

Duergar Sappers

Ranged explosive attack

158

6,000

Derro

Equipped with magic crossbows and bolts

60

12,000

Derro berserker

Berserker enrage ability

86

12,000

Elementals

Elementals are in very common in Throne of Bhaal, both as allies and as enemies. To succeed in your quest, you must challenge the greatest elementals of them all, the elemental princes. Prior to dispatching them, you may have the opportunity to enlist them in your aid by summoning them. Druids are particularly adept at summoning the princes to battle your foes.

Monster

Notable Special Abilities

Hit Points

Experience Points

Cryonax (ice prince)

Magic resistance, any cold attack

180

56,000

Imix (fire prince)

Magic resistance, any fire attack, including flame strike, fire shield

180

50,000

Ogremoch (earth prince)

Magic resistance, any earth attack, including earthquake

220

56,000

Yan-C-Bin (air prince)

Magic resistance, any air or lightning attack, including whirlwind

170

56,000

Olhydra (water prince)

Magic resistance.

170

50,000

Greater fire

Standard elemental protections

128

10,000

Lesser air

Standard elemental protections

64

3,000

Greater air

Standard elemental protections

128

11,000

Guardian of air

Standard elemental protections

130

12,000

Greater water

Standard elemental protections

128

10,000

Greater earth

Standard elemental protections

120

10,000

Lesser earth

Standard elemental protections

64

2,000

Fell Cats

These swift creatures are commonly kept as guardians by fire giants.

Monster

Notable Special Abilities

Hit Points

Experience Points

Fell cat

Very fast, +2 magical weapons or better to hit

100

9,000

Flaming Skulls

These strange creatures are capable of unleashing a variety of powerful fire attacks.

Monster

Notable Special Abilities

Hit Points

Experience Points

Flaming skulls

Cast burning hands, Agannazar's scorcher, incendiary cloud, fireball, innate fire shield

66

9,000

Fire Giants

You'll only encounter one type of giant in Throne of Bhaal, but fire giants travel in large groups and their great strength make them powerful melee fighters.

Monster

Notable Special Abilities

Hit Points

Experience Points

Fire

Fire resistance

130

16,000

Elite fire

Fire resistance

250

26,000

Ghasts

Their weaker cousins, ghouls, are nowhere to be seen in Throne of Bhaal, but you'll still have these weak undead creatures to destroy.

Monster

Notable Special Abilities

Hit Points

Experience Points

Ghasts

Paralyze by touch, nauseous stench

29

650

Githyanki

These planar creatures have skills based upon their character classes.

Monster

Notable Special Abilities

Hit Points

Experience Points

Anti-paladin

Can make targets unconscious

90

7,000

Captain

None

90

7,500

Knight

None

60

2,000

Priest

Spells

60

6,000

Warrior

None

60

6,000

Gibblerlings

They were one of your first enemies on the Sword Coast, and they'll be one of your last. Put them out of their misery quickly.

Monster

Notable Special Abilities

Hit Points

Experience Points

Gibberling

None

8

14

Mutated gibberling

None

16

34

Gnolls

Your only scheduled engagement with these aggressive humanoids is during the first challenge, although you may also encounter them as summoned creatures.

Monster

Notable Special Abilities

Hit Points

Experience Points

Gnoll Captain

None

31

350


 
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