This is a nice gentle introduction to how Caesar3 works, and gives
you the basics of city design (like how to build houses, prefectures and the like)
|
Objectives |
Population 150 |
|
Immediate Goal |
Build Houses |
You can save time here by building your houses near the red post
towards the east of the map - that's where the people who want to settle in your village
will arrive. When you get the chance, build the prefecture in order to put the fires out,
and an engineers post as well. When you get the chance, build the senate too (if
sufficient funds are available), as this will provide jobs and entice more people to move
to your village. In no time at all, you should get a message telling you that you've been
promoted to Clerk.
Clerk -
Brundisium
Another little introduction to the game here. This time, though,
you have to learn how to build farms and upgrade your housing to a slightly better level.
|
Objectives |
Population 650 |
|
Immediate Goal |
Build a granary and produce wheat |
Build houses near the farmland, several farms and a granary. Build
temples to all the gods as well, and also some prefectures and engineers posts. Add a
couple of markets and sit back, waiting for everyone to arrive. As soon as reservoirs and
fountains become available, upgrade the wells to fountains - this will allow houses to
evolve better. When they become available, add schools, theatres, gardens and baths in
that order. Then, set up some clay pits and pottery workshops. That, with some more
housing, should see you progress to Engineer.
Incidentally, if you want to have a look at a finished version of
Brundisium, then click
here.
If you want to go back to the Military Walkthroughs main page,
then click
here. Or, if you're done here and want to return to the News
page, click here.