The Caesar3 game builders obviously mixed
and matched enemy appearances, formation types, and unit strengths freely
between different armies. This seems to produce historically accurate
barbarian armies and gives enough variation to make military adventures
more unpredictable. The index below will link you to various studies
and help you make the selection and size specification of enemy armies
easier.
All studies were done on open, flat, terrain.
Obviously, a real conflict will not happen in these ideal conditions, but
you can get everyone in the team picture this way. Evaluation was
subjective. Ranks of 0 - 10 where 0 is no effect at all on Caesar's
force and 10 is a decisive defeat.
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