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Discomfort with computers often reduces to a simple and brutal
question of money. And rightly so. Suppose, for instance, somebody
invents a device tomorrow that answers the phone and takes dictation.
Let's say it costs twenty thousand dollars and only does about 70
percent of what an employee does. You might think it obvious that
such a machine won't change anything---it's too expensive and does a
far worse job than a person.
If you think so, then perhaps you've forgotten that an employee costs,
say, twenty-five thousand dollars a year, every year, whereas the
machine is a one-time expense. Besides, a machine won't get bored or
demand a raise. It won't need to sleep, have hangovers or family
troubles, or need a parking space or a pension. It certainly won't
have hurt feelings if ill-treated; it won't have feelings of any kind.
Even if it does the job only 70 percent as well as a person, many
executives would gladly spend extra time correcting its mistakes in
exchange for such year-by-year savings.
Further, the more of us who buy the device, the more money its
manufacturer has to improve it. Unlike a human employee, doubling the
machine's workload needn't mean buying another one since such machines
can often handle four or more times the original workload with only
minor refitting. Consequently, in a few years that same device will
cost only a few thousand dollars, will be much smaller and sexier, and
will do a far better job. We humans can't improve anywhere near that
fast.
Then, to compound the competition, because the machine is cheaper than
an employee, the market will expand to include buyers who couldn't
afford to hire someone. The bigger market will draw in more
manufacturers, and the machine will get even better as competition
heats up. As competition rises and the technology improves, prices
will fall and wages for those still competing with the machine will
fall too. Then wages in related industries will fall. And so it
goes.
That's how it works for most new machines, from tractors to sewing
machines to television sets: First, the lunatic fringe adopts the new
device. Some do well; others fail miserably. Then the more cautious
see the successes and ignore the failures. They adopt the new
machine. Some fail spectacularly. As its developers pay more
attention to control, safety, and ease of use, interest in the machine
peaks, then dies down. But some keep taking the risk. They need to
keep on the competitive edge and can handle the pace of change. Many
of them fail too, but some prosper remarkably. In the long run,
everyone adopts the new technology---because they have to.
As human employees, we have no chance in such a progression unless we
can adapt faster than our machines can. Fortunately, we can change
what we do. And that's why we must change. Because we have to.
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