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Follow the wall south, then around to the east, when you draw level with the end of the ruined buildings you will be approached by a group of 2 healers, a warrior, a fatih healer and a taskmaster. Lying on the floor where this group came from are the soot-coated key and a potion of critical healing. SLightly to the north and west of there you will find the entrance to a small room housing a lava well. You can rest here if you need to.
From the doorway follow the wall south west to discover the glyph of water on the floor. Mark this on your map then head SE until you reach a door, beyond which are some stairs leading down. |
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The stairs lead you down into the area known as the lizardfolk tunnel. It is dark down here, so I recommend casting a light spell or two.
You have a choice of two doors, south and west, but both these doors lead to short passages which converge on an opening to the south. At this opening a fresh group of lizardfolk attack. This group consists of 3 scavengers, a warrior and a healer. This group were protecting a door that will lead your party back up to Stillwater. Follow the passage west, passed the door, to a junction. The route south leads to a dead end, so turn SW, and then SE when the passage turns. This time you have to take out 2 warriors, 2 scavengers and 2 healers. This group drop the silverleaf rod and the silverleaf hatchet. Behind them is a small room housing a barred door. You cannot proceed any further for now so it's time to return upstairs. |
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Once up stairs, go back out into the open and hug the south wall east, passing the opening to your south and passing through the ruins. You will soon encounter 4 healers and a taskmaster. They will drop a salve of serious healing and a scroll of shield.
Before you move on, take a moment to search over the two blacked out areas of your map to the north and south. Once that is done return to the passage where you passed the glyph of echoing. (You will return here later to use the soot coated key). |
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