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The enemy mothership will continue to produce fuel pods and swarmers indefinitely; nonetheless, killing the fuel pods is the key to stanching the enemy attacks. Don't spend your time targeting swarmers with any of your ships. Rather, pause the game often to send your capital-ship group after fuel pods and to check up on the health of your resource-collecting group. The swarmers make a concentrated effort to attack any collectors you have sitting around. Try to protect them, even using some fighters or corvettes on guard.
The enemy mothership will attempt to ram your capital ships whenever it can, so keep your distance. No need to fire on the enemy mothership at all at this point, but lurk near her and kill any fuel pods she manufactures.
Once your hyperspace-jump engines are recharged, you will need to attack the enemy mothership until it jumps. If you attempt a hyperspace jump before this happens, your ships will line up for the jump but will abort the jump due to the presence of the enemy mothership.
 The meeting between the two ambassadors doesn't go smoothly. |
She, the enemy mothership, inhibits your own jump capability when she is near your fleet. Use fighters, bombers, and corvettes to attack the mothership from behind or from the side. Once the enemy mothership has jumped, your own fleet can escape. Do so immediately. Finally, there will be little time to regroup, because the next mission's action begins almost immediately. You'll need to save as much of your fleet as possible for the next mission, even if it means losing your resource collectors and research ship.
If you need resources, you can attempt to continually drive off the enemy mothership as you harvest the map. If you concentrate your forces on any fuel pods or the mothership, you should be able to collect resources without sustaining casualties. Repair any damage to your capital ships and stay away from the enemy mothership's large front hood that attempts to ram your vessels.
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