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Carnage
Level #: 11 (a, b, and c)
Land: Sparklydell
Primary goal: Kill all rival keepers
After that last level, a little bit of a break might seem in order. No such luck for you, my dear dungeon dwellers. But we do have, for your amusement, an interesting variety of ways you can play this level.
In this mission, you are pitted against several rival keepers, all of whom are seeking dominance over the others. Think of it as the king of the hill level. (Think of it as good practice for multiplayer!) You have your choice of one of three positions from which to play this round.
1. You can start from a well-defended position. Nearby, you will encounter weak keepers who will be easily dispatched. (A suitable challenge.)
2. You can start from a position in which you'll have lots of ground area to work with. Of course, the nearby keepers won't be nearly as weak, but you can't have it all (unless you conquer it all). (A little more interesting.)
3. You can start with a lot of strong creatures. To your disadvantage, you don't have immediate access to a portal. However, the nearby keepers do. It would be a shame if they happened (ahem) to lose their portals. (The most difficult of all challenges for this level.)
The bottom line for this level is that you must do unto your neighbors before they do unto you. While you might not be fighting time per se, you're definitely fighting the ambitions of rival keepers. Personally, I find it more relaxing to work against the clock.
Next: Carnage (cont.)
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