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Missions Guide

Get the
Downloadable
Guide Here!


STARCRAFT
  Race Overview
  General Strategies
  Missions Guide
    Terran Campaign
    Zerg Campaign: Episode II
      1. Among the Ruins
      2. Egression
      3. The New Dominion
      4. Agent of the Swarm
      5. The Amerigo
      6. The Dark Templar
      7. The Culling
      8. Eye for an Eye
      9. The Invasion of Aiur
      10. Full Circle
    Protoss Campaign
  Cheats
  Contents
 
Go to GameSpot's Guide to Broodwar

Keep in mind that the Protoss will concentrate on attacking your forces at the beacons in this mission, rather than attacking your base directly. Thus, your multiple Hatcheries won't be bothered much, so don't waste minerals building a lot of Spore and Sunken Colonies. Strive instead to have six or more Hydralisks defending each Hatchery and be prepared to send reinforcements if necessary.

 
Armies of Ultralisks in conjunction with Guardians are utterly unstoppable
Make sure you have the maximum number of Drones gathering minerals and Vespene Gas; you need a big cashflow to support your fight at three different positions. As you gather more troops and the immediate danger of the Dark Templar escaping subsides, upgrade your main Hatchery to a Lair and then to a Hive after building a Queen's Nest. Prepare to create another expansion base. Gather nine or ten Hydralisks together and send them to your northwest base. Just a bit further east of that hatchery is a mineral patch and a Vespene Gas geyser, but it's protected by a couple of Protoss Scouts, a Dragoon, and a Photon Cannon. Provided you've upgraded your Hydralisks, they should take this defensive force down easily. Send Drones to produce a Hatchery and an Extractor there, and when the structures are ready, begin gathering more resources. If you haven't done so already, build an Ultralisk Cavern, upgrade to a Greater Spire, and continue upgrading weapons and armor.

It's time to build another expansion base. Send around ten Hydralisks to your southeast base. There is a plateau just north of that position with a fresh Vespene Gas geyser and plenty of minerals. A Photon Cannon and a couple of Scouts are its sole defenders. Walk your Hydralisks down the ramp from that Hatchery, proceed north a bit, then up the ramp to the plateau in question. You will dispatch the Scouts easily. Send in Drones to set up still another Hatchery and Extractor and get gathering.

By now, you should have more than enough resources to utterly devastate the Protoss in the area. How you choose to do so is up to you. A Guardian and Mutalisk combination is perfectly effective, just as Hydralisks and Ultralisks work great in tandem. All four types at once are even better. You may even wish to send Kerrigan along for the ride and give the Protoss a taste of their own medicine with Kerrigan's Psionic Storm. Eliminating the Protoss presence will prove more difficult than before, even with such a strong army at your disposal. Protoss Reavers can kill several Hydralisks in a single shot and can severely injure your Ultralisks as well. But worst of all are the Protoss High Templar, whose Psionic Storms can devastate your grouped units. Proceed cautiously, killing targets of opportunity first and foremost. When every last Protoss structure in the area is destroyed, you will have succeeded.



Next: 9. The Invasion of Aiur
 

 
 

 
 
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