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Heroes

 
Heroes
  Chapter Introduction
Might Classes
Magic Classes
Creature Specialists
Spell Geniuses
Merchants
Talents
Secondary Skills
   
Heroes and Skills

Secondary Skills
The new heroes have also brought with them new secondary skills. The number of skills has increased considerably since the last game. Some are still extremely useful, while other old skills were adjusted to become useful. And then there are new skills that have filled the always-present niche of useless "skills."

All heroes can learn up to eight secondary skills, with each hero type more likely to learn one of the 28 skills depending on its class. Each skill further has three levels of ability: basic, advanced, and expert. Obviously, higher level indicates a greater proficiency in the respective skill.

A very important addition to the skills system are the new magic skills. Magic is now broken into four schools, which correspond to the four elements. You can still cast spells regardless of your skill choice, but you will be much more effective with spells of a given school if you acquire that school skill.

The way we've organized our skills section is by skills. Rather than give you each hero type and show what skills they are likely to acquire, we thought you'd rather read by skills. So if you want to see which heroes are first to learn leadership, you can see that it is the knight. That way, you can tailor your hero and castle choices by skills you want to obtain, We think it's a more useful way to giving you the information you want. We'll run down each skill and give you an overview of just how important it really is, as well as which heroes are most likely to learn the skill.

Air Magic
This allows you to be more proficient in such good attack spells as chain lightning and lightning bolt, but this school is really best at movements spells like haste, dimension door, and fly. This school also has some useful beneficial spells, which are a must for sorcerers looking to better their movement and troops. Basic skill in air magic reduces casting costs by one point per level of spell.

Likely students: Wizard, alchemist, cleric.

Secondary skills, continued
 
 

 
 
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