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  VAMPIRE



Favorite Location: Scavenger Room
Level One Health: 800
Level One Salary: 750
Training Cost (per 1000 experience): 50
Cost in Scavenger Room: 25
Natural Enemies: Warlock
Anger Reaction: Kills creatures, incites revolt
Chickens to Satiate: 2
Experience Gained When Hit (level one): 20
Slaps to Kill: 60
Special Traits: Immortal at level three
Special Powers:

Power

Level attained

Fly

2

Slow

3

Teleport

4

Heal

5

Drain

6

Armor

7

Wind

8

Word of Power

10

Vampires appear when enough bodies have decomposed in your graveyard. While they can be a bit of trouble, especially in the vicinity of Warlocks, they're great fighters, especially in light of the fact that they become immortal when trained to level three (actually, they just teleport back to their lair to rest once their health is almost depleted).

Vampires make the best scavengers, and can increase the scavenger value of any monster in the room by one-half. In a pinch, Vampires can also be used for research, though you should only do this if all your Warlocks have deserted or died.

       Take me to the Warlock     








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