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  WARLOCK



Favorite Location: Library
Level One Health: 350
Level One Salary: 120
Training Cost (per 1000 experience): 30
Cost in Scavenger Room: 25
Natural Enemies: Vampire
Anger Reaction: Incites revolt
Chickens to Satiate: 3
Experience Gained When Hit (level one): 12
Slaps to Kill: 17
Special Traits: None
Special Powers:

Power

Level attained

Fireball

2

Heal

3

Fire Bomb

4

Invisibility

5

Navigating Missile

6

Sight

7

Wind

8

Word of Power

9

Warlocks are great to have around. They're excellent researchers and, at higher levels, good fighters. The problem is that they can get a little surly. While not as dangerous as Horned Reapers, they can still pose quite a problem. If annoyed (caused most often by other creatures interrupting their research), they'll eventually start attacking others.

They get more easily annoyed at higher levels, especially in groups. A large group of high-level Warlocks will start spreading unhappiness like a plague in your dungeon. Unfortunately, this is a price you'll want to pay: High-level Warlocks are among the best long-range fighters you've got. The best way to keep them happy is to shower them with gold occasionally and make sure the Library is well isolated from foot traffic. If the Warlocks are revolting, your only option will be to put them in prison or throw one of their kind in the Torture Chamber.

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