Treasure Room
Cost per Tile: 50
Health per Tile: 100 |
| Attracts: |
Monster | Size Needed | Also Needed |
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Dragon | 25 tiles | lair |
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Demon Spawn | 25 tiles | training room |
This is what being a dungeon keeper is all about: the booty. Your Treasure Room will not only be the place where you store all your spoils, it will be the first room invading Heroes will seek out.
The placement of your Treasure Room is extremely important. You want it to be accessible to your creatures on payday, as close as possible to the gold you are mining so your Imps don't have to carry it very far. One helpful technique is to build a Treasure Room right by the gold you are mining, then transport the gold to your intended Treasure Room by hand. It's a little extra work, but you'll accumulate riches much faster. On a related note, never have your Imps mine for gems while there's still gold to be had. Gems take a great deal longer to mine, so you should save them for when you need them. When mining gems, build a Treasure Room as close as you possibly can to where your Imps are working, and cast Speed Creature on the miners (or make sure they are level three or higher).
A final note on the Treasure Room: You can use your gold to make annoyed creatures a bit happier. Hit "T" to jump to the Treasure Room, grab a handful of gold, then hit "A" to jump to an annoyed minion. Drop the gold on him and he'll be temporarily satisfied.
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