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Scourge
Overview
Although not cost-effective and very easily killed, the suicidal Scourges are suitable for devastating enemy flying units, especially if the enemy is distracted by other Zerg forces.
How It Has Changed
Scourge hit points have increased by five, a slight change that may make the difference. Scourges are effective against all three races' new air units, all of whose attacks are ineffective against these small, fast suicide bombers.
 Scourge |
Recommended Uses
Air-to-air support, especially against Protoss Carriers and Corsairs, and Zerg Guardians and Devourers.
Further Detail
Contrary to popular belief, Scourges are a poor means of defending against Terran Battlecruisers, which are better dealt with by a combination of Mutalisks and the new Devourers. Scourges are, however, effective against most other slow flying units, especially when that sluggishness is exacerbated by the Queen's Ensare ability. Scourges are very effective against Protoss Corsairs, whose attack is weak against them.
|
hit points (size) |
25 (small) |
|
build time |
30 |
|
vision |
5 |
|
cost (minerals / vespene gas / control) |
25 / 75 / 1 (per pair) |
|
damage (type) / bonus |
110 (normal) / +0 |
|
armor / bonus |
0 / +1 |
View the table legend
Next: The Zerg Units, continued
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