Wraith
Overview
A fairly quick, fairly inexpensive all-purpose starfighter that is powerful in groups but vulnerable to anti-air defenses, and whose cloaking ability is tactically important.
How It Has Changed
Not only is the Starport cheaper to produce, but the Wraiths themselves cost 50 fewer minerals than before. Furthermore, their Gemini Missile air-to-air attack now inflicts 20 points of damage rather than 15. However, the Wraith's Burst Laser ground attack has a slightly slower rate of fire than before.
 Wraith |
Recommended Uses
All-purpose offense. Hit-and-run tactics. Surgical strikes. Scouting.
Further Detail
When deployed in large numbers, the Wraith's slower air-to-ground attack speed becomes negligible. However, its lower cost and greater attack power should not be overlooked, because the Wraith is all of a sudden an even more powerful unit than before. It is especially effective at hunting Zerg Overlords and attacking enemy territory not protected by cloak-detecting units or structures.
|
hit points (size) |
120 (large) |
|
|
build time |
60 |
|
|
vision |
7 |
|
|
cost (minerals / vespene gas / supply) |
150 / 100 / 2 |
|
|
damage (type) / bonus |
air-to-air: 20 (explosive) / +2 |
air-to-ground: 8 (normal) / +1 |
|
attack range / cooldown |
5 / 22 |
5 / 30 |
|
armor / bonus |
0 / +1 |
|
|
special options |
|
|
|
cloaking field |
150 / 150 to research |
25 energy to activate |
View the table legend
Next: The Terran Units, continued
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.
|
|