Mission 2: The Dylarian Shipyards
Overview
You'll learn all about the new Medic as she helps small teams of Marines and other UED forces to accomplish four increasingly challenging and complex tactical objectives, ultimately facilitating the capture of 18 Battlecruisers, which you'll then use to take down a rival fleet.
Possible Expansions
You do not have a centralized base for this mission, and will not need to deal with resource management.
Key Points
If you group your Marines and Medics together, you won't be able to use Stim Packs. Rather, try grouping them separately, then ordering the Medic group to follow a designated Marine by right clicking on him when the Medics are selected. That way the Medics will go where your Marines do, and you'll be able to use Stim Packs as necessary. Also, because Medics are much hardier than Marines, try using pairs of them as a screen against enemy Bunkers, while your Marines move in for the kill. As a general rule for this mission, always clear an entire area before moving your Pilots into position to steal the Battlecruisers. Don't worry too much if you lose a Pilot; you'll be reinforced.
Walk-through
Group your eight Marines and your four Medics into separate teams, ordering the Medics to follow the Marines. You'll see a Bunker just west of your starting position. Have your Marines use their Stim Packs before they attack, and let your Medics heal them. Now charge in, with your Medics right behind. You should be able to destroy the Bunker with no casualties, even as your Medics quickly heal any injured troops. You'll find two more Bunkers to the west, which you should deal with in the same fashion. Now move your forces to high ground, where you'll find two more Bunkers just ahead. Stim and heal your Marines, and take them down. By now you'll see that Medics are rather effective. Move your three Pilots to the beacons, and you've finished the first stage of the mission.
Next: The Mission 2 Walk-through, continued
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