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6. Don't let your ecological damage of Planet run rampant! As humans expand and build colonies on Planet, they inevitably begin to cause ecological damage. Ecological damage can provoke the native life forms and cause other unexpected effects. The more mines, solar collectors, roads, and farms you build, the more the potential damage. Boreholes and condensers cause even greater damage. You can reduce or eliminate this type of damage by planting forests and by building tree farm and hybrid forest facilities. As your industrial output (minerals) increases, ecological damage will also take place. This effect can be reduced by building the Centauri preserve, Temple of Planet, and nanoreplicator. 7. Attain a high commerce rating! Commerce is bonus energy generated from trade between two friendly factions. Whenever you sign a treaty or pact with another faction, your bases will automatically begin to accrue commerce (and this benefit extends to your partner faction as well). Commerce is interrupted whenever a vendetta occurs between two factions or when sanctions are applied against a faction that has committed an atrocity. Think of commerce as a reward for peaceful behavior. Between two factions, commerce is more beneficial to the faction that has discovered the most economic technologies. CEO Morgan gains additional bonuses here as part of his faction power. Commerce also tends to benefit the current planetary governor. You can increase your commerce rates by: * Signing more treaties Economic-related technologies include industrial economics, industrial automation, planetary economics, industrial nanorobotics, sentient econometrics, and environmental economics. 8. Build up a strong naval fleet for massive bombardment attacks! Naval units and land units with the heavy artillery ability may conduct bombardment by selecting the Long Range Fire option from the Action menu. Bombardment has the advantage of potentially damaging every enemy unit in a particular square and the disadvantage that land units can never be reduced below 50 percent damage by bombardment. If bombardment is attempted against a square containing an enemy naval or artillery unit, the bombardment is cancelled and an artillery duel is initiated, with the attacking and defending artillery or naval units fighting attack-vs.-attack strength. Armor values are ignored for artillery duels. 9. Claim terrain landmarks as soon as possible! Certain major landmarks on Planet's surface convey special bonuses: * Garland Crater confers +1
mineral in interior squares.
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Appendix A: Modifying Alpha Centauri Rules
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