Chapter 13: Technology
Advances
Doctrine Initiative
A counterpart to Doctrine Flexibility, this advance provides battleships
(with the cruiser chassis) and facilities and projects that allow production
of +2 morale sea units.
* Type: Explore 4
* Chassis types: Cruiser (6)
* Abilities: Amphibious pods
* Base facilities: Naval yard
* Secret projects: The Maritime Control Center
* Comes from: Doctrine Flexibility, industrial automation
* Leads to: Nanometallurgy, homo superior
Doctrine Loyalty
The default advance of the Hive, Doctrine Loyalty means the Hive can instantly
switch to its desired police state as well as gain the benefits of the
Command Nexus, which puts a command center in every base.
* Type: Conquer 2
* Faction: The Human Hive
* Base facilities: Perimeter defense
* Secret projects: The Command Nexus
* Socio-economic model: Police state
* Comes from: Doctrine Mobility, social psych
* Leads to: Intellectual integrity
Doctrine Mobility
Providing the ability to produce fast land-based units, Doctrine Mobility
is also the default advance of the Spartan Federation. Head through flexibility
to reach air power.
* Type: Explore 1
* Faction: Spartan Federation
* Chassis types: Speeder (2)
* Base facilities: Command center
* Leads to: Doctrine Flexibility, Doctrine Loyalty
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