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     Back to IntroductionSybex BooksGameGuides.com


 
part 3

Chapter 10: Faction Profiles
Chapter 11: Base Facilities
Chapter 12: Unit Statistics
    Basic Unit Descriptions
    Unit Building Blocks
Chapter 13: Technology Advances
Chapter 14: Secret Project

Chapter 12: Unit Statistics

Beam Weapons
Beam weapons are generally more powerful than their projectile brethren. Most of the beam weapon prerequisites lie up the scientific section of the technology advance tree. Make your way up through fusion power and into quantum mechanics to gain access to these powerful tools of war.

Weapon

Active Medium

Fire-
power

Type

Pulse

Wave-
length

Peak Power

Burn Rate/1-inch Steel

Pre-
requisite

Gatling laser

Neodymium-glass

5

Stacked array

2nsec

107nm

.96gw

.52 sec

Super-
conductor

Fusion laser

Neodymium-YAG

10

Stacked array

15nsec

573nm

2.4gw

.14 sec

Organic super-
lubricant

Tachyon bolt

Molecular hydrogen

12

Liquid coolant

1usec

680nm

5gw

.07 sec

Unified
field
theory

Quantum laser

Field distortion

16

Crystal diffusion

N/A

.005nm

Variable

N/A

Quantum machinery

Singularity laser

Temporal boundary

24

Singularity induction

Relative

.001nm

N/A

Relative

Controlled singularity

Defenses
To protect yourself against enemy attack, you can outfit your units with a variety of armor or defense types. The most relevant statistic to look at here is the tensile strength, particularly the value in parenthesis. This value represents the relative strength of the armor against the others. Using these values, you can see that the probability sheath is about three times as strong as the synthmetal armor. Many of the defenses lie up the same path in the technology advance tree. Head up to photon/wave mechanics to begin acquisition of powerful defenses.

Armor

Type

Tensile Strength (Value)

Density

Thickness

Pre-
requisite

Synthmetal armor

Chobham

Base (2)

2.3kg/l

250mm

Industrial base

Plasma steel armor

Mass-energy composite

5x base (3)

2.5kg/l

520mm

High energy chemistry

Silksteel armor

Bonded

23x base (4)

2.5kg/l

520mm

Silksteel alloys

Photon wall

Refractive shield

46x base (5)

N/A

2m

Photon/wave mechanics

Probability sheath

Phase adjustment

97x base (6)

N/A

N/A

Probability mechanics

Neutronium armor

Kinetic diffusion

198x base (8)

4kg/l

755mm

Matter compression

Antimatter plate

Reactive

560x base (10)

-4kg/l

Variable

Matter editation

Psi defense

Psi energy field

Psi (psi)

N/A

N/A

Eudaimonia

Stasis generator

Temporal field distortion

N/A (12)

N/A

N/A

Temporal mechanics

Next: Abilitiesnext
 

 

 
 
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