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Chapter
10: Faction Profiles
The Lord's Believers
(cont)
Social Engineering
Because the Believers can't use a knowledge value system, offsetting the
negative research score is quite difficult. It won't be until the end
of the game, when cybernetic can be researched, that the Believers will
finally end their lab deficiencies. By then, however, it might be too
late.
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TIP
The Believers, having little faith in the world of
science, have little ability when it comes to research. Tackling
this problem through social engineering is nearly impossible. Instead,
seek technology through alliances, bribery, or enslavement (specifically
with the tech-rich University of Planet).
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Concentrate on the positive;
selecting the fundamentalist political system can improve the Believers
probe rating, making the Believers bases impervious to infiltration. However,
if you do this, you are giving up on research - the fundamentalist model
decreases the Believers' research score by another two points. By also
moving to power values, you can decrease the cost of supporting military
units even more - power values adds to the Believers' support bonus.
Technology Advances
The Believers modifiers to research and development create difficulties
when attempting to move up the technology tree. Although their free technology,
social psychology, is only one step away from the Secrets of the Human
Brain (which awards a free technology to the faction that discovers it),
because of research limitations, the Believers will almost never obtain
it before another colony. Don't give up on discovering the Secrets of
the Human Brain, because it lets the Believers switch to their desired
political state, fundamentalist.
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TIP
Forget research and concentrate resources on building
a fierce military presence. The Believers +25 percent attack bonus
adds to their intimidating force.
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From social psychology, the
Believers can move up to Doctrine Loyalty and gain the ability to build
perimeter defenses. Another possibility is moving through the Secrets
of the Human Brain to neural grafting and mind-machine interface. Reaching
mind-machine interface permits the use of drop pods. As with all technology
though, remember that the Believers research modifiers will greatly restrict
their ability to move up the technology tree, so reaching this point could
take many, many years.
Secret Projects
Just as they restrict technology advances, the Believers poor researching
abilities also hinder construction of secret projects. However, like the
Spartans, the Believers possess a quick path to the command nexus. In
a race with the Spartans, however, the Believers will inevitably lose.
Keep eyes and ears peeled to the planetary announcements and gain an advantage
with the command nexus if you can, particularly if you are determined
to begin construction of wartime units.
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TIP
Use the Believers probe bonus to your advantage and
construct plenty of probe teams, especially if you are in a war
with the University of Planet (shifting to a fundamentalist society
will improve your probe status even more). Sure, the Believers have
a deep belief in their religion; but that doesn't stop stealing
from being an option.
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Next:
University of Planet
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