GAMESPOT.COM  |  PC GAMES  |  VIDEO GAMES  |  PC HARDWARE  |  GAMESPOT LIVE  |  GAMEBUYER
Click Here!



GameSpot
 SEARCH FOR:
 ON:


 PC GAMES
  News
  Reviews
  Previews
  Movies/Media
  Downloads
  Hints/Codes
  GameGuides.com
  Special Features
  Beta Center
  Release Calendar
  Forums
  Top Games

 PC GENRES
  Action
  Adventure
  Driving
  Puzzle
  Role-Playing
  Simulation
  Sports
  Strategy

 SWITCH TO:
  VIDEO GAMES
  GAMESPOT LIVE
  GAMEBUYER
  HARDWARE

 SUBSCRIBE TO:
  PC Newsletter
  HW Newsletter

 ELITE SERVICES
  Join GameSpot

 SEE ALSO:
  3D Browser
  3DFiles.com
  GameFAQs
  Gamespy Arcade
  Netflix
  Tweakfiles.com

 INFORMATION
  Help
  Contact Us
  International




Icewind Dale Game Guide
Demi-Shadow Monsters (Illusion/Phantasm)
This spell is a replacement for the level 4 shadow monsters spell. It will summon more powerful monsters, with 40 percent of their normal hit points instead of 20 percent.

Domination (Enchantment/Charm)
Domination will take over the mind of any opponent you choose, assuming a saving throw at -2 is not successful.

Feeblemind (Enchantment/Charm)
Feeblemind can be quite powerful. If the target does not successfully throw a save (at -2 penalty), he permanently loses the ability to cast spells until he's healed.

Hold Monster (Enchantment/Charm)
Hold monster is similar to the third-level hold person spell, except it holds any type of non-undead monster, and it can affect multiple creatures. This can be quite useful in battles against strong enemies.

screenshot
Summoning monsters to your aid can help turn the tide of a battle by taking your enemies' attention off your party.
Monster Summoning III (Conjuration/Summoning)
I wholeheartedly recommend this spell. I like all the monster summoning spells, but with this one, the summoned monsters actually begin to be powerful.

Shroud of Flame (Evocation)
This spell is amazing to watch, though it's quite dangerous if cast anywhere near your party. Use it to destroy groups of weaker enemies quickly. It covers an opponent in flame, shooting out some of the flames onto his companions as long as he remains on fire.

Summon Shadow (Conjuration/Summoning, Necromancy)
Summon shadow brings in one shadow for every three caster levels. At high levels, this is a very powerful spell.

 
« Previous Page Spells (cont.) »

 
ALSO CHECK OUT
Icewind Dale
DOWNLOADABLE
GAME GUIDE

Tips on creating and developing your party of adventurers

Information on all the spells, weapons, and denizens

A detailed walk-through of the game

Requires Adobe Acrobat 3.0 or higher


click here for more info...

  CNET Networks: CNET | GameSpot | mySimon | TechRepublic | ZDNet About GameSpot  

  GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.