 |


News

Reviews

Previews

Movies/Media

Downloads

Hints/Codes

Game Guides

Special Features

Beta Center

Release Calendar

Forums

Top Games


Action

Adventure

Driving

Puzzle

Role-Playing

Simulation

Sports

Strategy


PC Newsletter

HW Newsletter


Join GameSpot


3D Browser

CD Center

GameFAQs

Netflix

|
 |
 |

|
The various handwritten notes strewn throughout Watcher's Keep will give you directions on how to use Lum's machine once you finally gain access to it. But instead of interpreting those cryptically scrawled notes, you can review the following chart. Each effect only works once.
|
|
|
|
Triangular button, red wheel, medium lever |
Opens a portal to the fifth level of Watcher's Keep and awards 25,000 experience points to each party member |
|
Short lever, medium lever, square button |
Permanently gain a point of strength |
|
Long lever, red wheel, circular button |
Permanently gain a point of constitution |
|
Long lever, blue wheel, green wheel |
Permanently gain 5 percent magic resistance |
|
Short lever, red wheel, green wheel |
Permanently gain a point of charisma |
|
Circular button, square button, triangle button |
Permanently gain a point of wisdom |
|
Blue wheel, square button, short lever |
Permanently gain a point of dexterity |
|
Long lever, circular button, blue wheel |
Permanently gain a point of intelligence |
|
Triangular button, green wheel, medium lever |
Acquire storm star +3 mace |
Any other sequence of controls will produce one of the following random effects: cast imprisonment, fire damage, turn to stone, create a potion, lose one point of intelligence, lightning damage, gain 100,000 experience points, lose one point of dexterity, poison gas, or lose fifteen experience levels.
Traps on this level:
- One of the containers to the northeast of Lum's machine is trapped
- One of the chests in the room east of Lum's machine is trapped
- The middle container at the north end of the room with the magic golems is trapped
- In the area with the mind flayers and umber hulks, there are two traps leading out down the corridors of the large round room with many doors
- The container in the small room to the northwest of that large room is trapped
- The item in the center of the room to the south of the previous room is trapped
- In the entrance to the githyanki lair, one of the chests in the first room is trapped
- The left chest in Rock and Garrock's room is trapped
NPCs in this sector:
- Apprentice
- Carston
- Saladrex (64,000 experience points)
Enemies in this sector:
- Dragon (Saladrex)
- Githyanki (anti-paladin, captain, gish, knight, and warrior)
- Golems (magic)
- Jelly (mustard)
- Lich (demi)
- Mimics (killer)
- Mind flayers (normal, ulitharid, and vampiric)
- Shadows (shadow, shadow fiend, and devil shade)
- Spiders (mutated)
- Umber hulks
Magic items in this sector:
- Inside the containers to the northeast of Lum's machine:
Full plate mail +1
Arrows and bolts +1
Arrows of piercing
Bolts +2
Bolts of lightning
Antidotes
Potion of fire giant strength
Elminster's Ecologies
- Inside the mimics:
Arrows +3
Bolts +3
Bullets +3
Potions of healing, extra healing, and superior healing
Wand of spell striking
- In the rooms east of Lum's machine:
Arrows of biting
Arrows of ice
Bolts of biting
Bullets +1, 2, and 4
Sunstone bullets +1
Wand of magic missile
Mage scroll of mislead
Priest scrolls of protection from petrification
Blue oil
- In the rooms with the mind flayers and umber hulks:
Arrows +3
Bullets +3 and +4
Wand of cursing
Wand of magic missiles
Potions of extra healing and superior healing
Illithid rod
Mage scrolls of identify, spell trigger, and spell turning
Note from Lum the Mad
- In the githyanki lair:
Adventurer's robe
Angurvadal +4 (long sword)
Bullets +3
Darts of stunning
Darts +1
Wand of the heavens
Wand of spell striking
Potions of extra healing, fortitude, invisibility, and superior healing
Flint and tinder
Note from Lum
Diary of Carston's apprentice
Purple oil
Montolio's clasp
- In the demilich's Lair:
Dagger of the star +4
- In Saladrex's lair:
Staff of the ram +4
Dagger +1
Potion of fortitude
Mage scroll of spell turning
Rogue stone
- In Rock and Garock's room:
Axe of the Unyielding (battleaxe +3)
Arrows +3
Bolts +3
Bullets +3
Clay golem page
Potion of strength
Potions of superior healing
Crystal mallet
- From Lum's machine:
Storm star +3
|

|