Traps on the first floor:
- In the archivist room, the chest and one of the cabinets is trapped
- In the room where it appears that there is a statue watching you, there is a trap on the chest and one on a bookshelf
- In the spider room, there is a trap leading to the northern door
- In the room north of the spider room, there are three traps: one in the stone alcove, one in a chest, and one on the floor in front of the bed
NPCs on this level:
- Archivist (Giltham)
- Brother Pol
- Odren
- Priest
- Sister Garlena
- Vigil knights
Enemies on the first level:
- Golem (adamantite and stone)
- Horror (wandering)
- Jelly (mustard)
- Mist (poison)
- Spellhaunt
- Spiders (phase and sword)
- Statues
- Trolls
- Wraith (vampiric)
Magic items on the first level:
- For sale from Sister Garlena:
Firetooth +4 (crossbow)
Short sword of mask +4
Arrows +1
Bolts +1
Bullets +1
Darts +1
Potions of extra healing, healing, heroism, infravision, and strength
A large variety of mage scrolls for level 1-5 spells (and pierce magic)
Priest scrolls of stone to flesh and restoration
- In the Archivist room:
Arrows of piercing
Bullets +1
Darts +1
Paladin's bracers
Wand of sleep
Antidotes
Potion of extra healing
Mage scroll of carrion summons
- In the troll room:
Golem manual
- In the room with the statue that "watches" you:
Chain mail +2
Crimson dart +3
Bullets +3
Elminster's Ecologies: Appendix IIIa
Case of plenty
- In the spiders' room and the rooms south of it:
Potions of superior healing
Small shield +2
Wardstones
- In the room north of the spiders' room:
Old slippers
Mage scroll of minor spell turning
Quiver of plenty +1
Ammo belt
Tinderbox
- In the kitchen with the mustard jelly:
Bolts +3
Bullets +2
Arrows +3
Wand of flame strike
The candle
- On the statues activated at the end of the level:
Large shield +2
Dagger +3
Foebane +3 (bastard sword)
Halberd +2
Longbow +3
Usunon's Blade +4 (ninja-to)
Arrows +3
Arrows of fire