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Automatically given when you arrive |
Defend the merchant |
Attack the Yaga-shura soldiers that are decimating the merchant band. |
1,000 gold and +1 reputation point |
As soon as you travel to this area, you'll interrupt some Yaga-Shura soldiers guided by an officer dispatching a merchant band. They're not particularly challenging, being vulnerable to most spells. But for taking them out, the merchant leader, Karthis al-Hezzar, will give you 1,000 gold, and your reputation will increase 1 point.
Traveling south, you'll run into two fire giants across a stream. They can't cross the stream, so pick them off with missile weapons. Crossing that stream, you'll face another bridge. Instead of crossing that bridge, travel north until you can see some enemies on the other side of the stream to your right; there are more fire giants as well as additional Yaga-Shura troops, including a mage. Unleash a barrage of area of effect spells to pound the enemies you can see and those behind them and then use ranged weapons to pick off the giants or soldiers that try to cross the bridge. Summon some creatures, or charm the nearby bear, to hold the enemy forces at the bridge.
 Enter the giants. Use the bridges in this area to escape from the lurking fire giants, allowing you to pick them off with ranged weapons at your leisure. |
NPCs in this sector:
- Karthis al-Hezzar
- Merchants (briefly)
Enemies in this sector:
- Cleric of Talos
- Fire giants
- Yaga-Shura soldiers
- Mage and officers
- Black bear
Magic items in this sector:
- The Yaga-Shura are equipped with:
Darts +1
Staff spear +2
Two-handed sword +1
Wand of monster summoning
Potions of extra healing, superior healing, and strength
Priest scrolls of protection from fire
Mage scrolls of shield, infravision, and globe of invulnerability
- For purchase from Karthis Al-Hezzar:
Battle axe +2 and 3
Bow (composite, long, and short) +2 and +3
Club +3
Crossbow +3 (heavy and light)
Dagger +2 and 3
Flail +3
Halberd +2 and 3
Katana +1, 2 and 3
Mace +2 and 3
Morning star +2 and 3
Quarter staff +2 and 3
Scimitar +3
Spear +2 and 3
Sling +2 and +3
Sword (bastard, long, short, and two-handed) +2 and +3
War hammer +2 and 3
Arrows +1, 2 and 3
Bolts +1, 2 and 3
Bullets +1, 2, 3 and 4
Ioun stone (obsidian)
Rod of resurrection
Potions of cold resistance, extra healing, fire resistance, healing, hill giant strength, invisibility, oil of speed, and superior healing
Mage scrolls of mislead, pierce magic, chain lightning, maze, spellstrike, black blade of disaster, symbol death, and symbol stun