Architect - Syracusae
This is your first real test as Governor - the
objectives are higher and the invasions are (slightly) larger.
|
Objectives |
Population 4000, Culture 40, Prosperity 20, Peace
25, Favour 20 |
|
Caesar Requests |
267BC - 5 Oil in 24 Months 264BC - 5 Oil in 24 Months
261BC - 10 Oil in 24 Months |
|
Invasions |
267BC - 9 Greeks from WSW 264BC - 16 Greeks from SE
261BC - 16 Greeks from SW
258BC - ? |
|
Price Changes: |
267BC - Oil up 40dn |
|
Storms: |
Yes |
|
Landslides: |
No |
The main problem you will encounter here is the
lack of farmland. So, make sure that you use every inch available. Don't bother with
Vegetables, as they take longer to grow than wheat. Build 2 olive farms and 4 oil
workshops and start trading oil and weapons from an early stage.
All the trade here is seaborne, and you therefore
need to build 2 docks, with the warehouses behind them, to ensure maximum trading
efficiency. This, of course, goes for all scenarios where you are trading by sea.
The attacks are easy to deal with and you don't
need to bother getting a full army going - 1 cohort each of legionaries, javelins and
cavalry should be more than enough.
Well, that just about concludes Syracusae. If you
want to see what the finished article might look like, then click
here to get the saved game. Alternatively, if you're finished here, then let's all
move on to Mediolanum!
If you want to go back to the Military Walkthroughs main page,
then click
here. Or, if you're done here and want to return to the News
page, click here.