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Creator: Rick Coons           Scenario: Desert Oasis

Overall - 3.4      2 - Balance
Playability - 3      4 - Map Design
Creativity - 4      4 - Story/Instructions


Empire Area: Leptis Magna
Rank: Quaestor
Goals to Win:  Culture: 50, Prosperity: 50, Peace 50, Favor: 45, Population: 5,000

Desert Oasis was an enjoyable, challenging map to play, and I recommend it as a download -- especially for newer players who are hungry for a more difficult map but not yet ready to be inundated with enemy invasions. The author of this scenario definitely has a feel for placement of resources and terrain features, and often you'll find yourself puzzling over the kind of difficult choices -- coastal access versus mining access, reservoirs versus farmland -- that make for good gaming.

However, the military dimension of this assignment is not well-thought-out. Only 11 attacks are scheduled over a period of 55 years! And none of them are the sort that are terribly threatening. I beat the victory conditions after twenty years and only had to fight off 2 uprisings.

Nevertheless, there's a lot to learn by playing Desert Oasis, especially when you see Rick Coons' simple yet challenging placement of map features and, overall, the game will give you a pleasant afternoon of imperial governance. I hope we'll see more levels designed by this author.

 


For a description of the Rating System, click here

Reviewed by Gordon Farrell  
  

 

Caesar 3 is a game by Sierra Studios & Impressions Software. All trademarks (graphics, information, etc.) are the sole property of their respective owners. All Materials in Caesar 3 Heaven used with permission. All other materials are the property HeavenWeb Site and Required permission of use on other sites! Best viewed in 800 X 600 Graphics Mode - 16bit color, with IE 4.0. Links Do Not Necessarily Suggest Endorsement Names, trademarks, and copyrights are the property of the originating companies and web sites.