Contact Us

Webmasters, News Editors, Forums
Angel Reck
Angel Jayhawk

FAQs, Download Maestro
Angel Draco

Fixit Man
Angel Jayhawk

The Techanator
Angel Et Flavius

Aides de Site
Angel Baltic
Cherub Brugle
Angel Gustavia

Heaven's Gaming Sites Home Page
Age of Empires Heaven
Age of Kings Heaven

Age of Wonders Heaven
Caesar III Heaven
Cossacks Heaven
Dungeon Siege Heaven
Empire Earth Heaven
Pharaoh Heaven
Rise of Nations Heaven
Stronghold Heaven
SW: Galactic Battlegrounds Heaven
Zeus Heaven

 

 

filler.gif (906 bytes)

 

 

 

 

Creator: Empress Charlotte                     Scenario: Veni Vedi Vici (peace)

Overall - 3.2   rating3.gif (5086 bytes) rating3.gif (5475 bytes)   3 - Balance
Playability - 3   rating3.gif (5475 bytes) rating4.gif (5475 bytes)   4 - Map Design
Creativity - 2   rating2.gif (5086 bytes) rating4.gif (4490 bytes)   4 - Story/Instructions


Province: Central

Before you do anything on this map, you will need to attach a low bridge to the Empire Road exit and a ship bridge to the Empire Road entrance.  If you don't do this, then no immigrants will be able to get to your new city.

Otherwise, the scenario is nice, but the desciptive name of "peace" doesn't really seem to apply here.  When I started playing, and the first year hadn't even passed yet, I received a message about a distant battle.   This got me to thinking - "If this is a peaceful map, and you get messages about distant armies, then what is the "battle" map like?"

This minor detail aside, here is my overall review:

Playability - 3
This scenario is fun, but there are a few things that could have made it better.  For example, Rome supplied wheat.  Yes, I know that it's a great way to escape those pesky, forgetful market ladies, but it makes the scenario less challenging.

Creativity - 2
There are no special new things in this scenario, but it still plays well.

Balance - 3
It's challenging every time to set up your industry and fill up your legions with soldiers before the enemy attacks.  Still, it could have been more challenging if Rome wasn't supplying wheat.

Map Design - 4
This map looks really good, but why do you need so much farmland when Rome is supplying food?  Anyway, the design is good, and the map itself seems to fit the geography of southern Spain.

Story/Instructions - 4
The instructions are right to the point, they are not long, and they explain all that you need to play this scenario.



For a description of the Rating System, click here

Reviewed by Cherub Caesar Ishaius
  

 

Caesar 3 is a game by Sierra Studios & Impressions Software. All trademarks (graphics, information, etc.) are the sole property of their respective owners. All Materials in Caesar 3 Heaven used with permission. All other materials are the property HeavenWeb Site and Required permission of use on other sites! Best viewed in 800 X 600 Graphics Mode - 16bit color, with IE 4.0. Links Do Not Necessarily Suggest Endorsement Names, trademarks, and copyrights are the property of the originating companies and web sites.