| Overall
- 3.4 |
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3 - Balance |
| Playability -
3 |
 |
 |
4 - Map Design |
| Creativity -
4 |
 |
 |
3 -
Story/Instructions |
Alpinus is a challenge. Theres no other way to describe
it. In fact, I would have scored it higher, except that Im not sure that you can win
it. Funds granted by Caesar are enough to get you going, and there are plenty of trading
and building options, but the buildable space is so limited that its hard to get any
cohesive town going.
On top of that, add in eight or nine (I lost count) native
tribes, very little straight shoreline for fishing or docks, an occasional enemy attack
(not too strong), a winding road pattern, and relatively few requests from Caesar, and
achieving the victory conditions (especially Favor) becomes nearly impossible.
It clearly took the author quite a bit of time and a good
amount of planning to create the map. This is the main reason why the Creativity and Map
Design categories get a "4" rating. Nevertheless, no beginner should try this
level. It would probably only result in considerable frustration on the players
part. However, if you found all of the scenarios included with the game to be far too easy
this may be the test youre looking for.
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