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WAP Development with WML and WMLScript

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The description below is the publishers own description.


Title: WAP Development with WML and WMLScript

ISBN: 0672319462

Pub Date: September 2000

Pages: 608


About the Book

This book introduces WML and WAP as wireless application development tools and teaches the reader how to develop WML applications. The reader will learn about mainstream topics such as security over wireless networks, working with image files for handheld displays, and interacting with wireless users. Readers will also learn about some of the more obscure items that could be needed in their use of WML/WAP, such as dealing with a variety of micro-browser hardware and integrating WAP/WML into standard Web server technologies. 

WAP has captured the attention of industry professionals, trade press, and Wall Street for its ability to support wireless devices and platforms.

Contains instructions for generating WAP content in all major languages, including ColdFusion, ASP, Perl, Java, and JSP.

Written by the developers of some of the very first WAP applications created.


Table of Contents

Part I - Getting Started
Chapter 1 - Understanding WAP 
Chapter 2 - Introducing WML 
Chapter 3 - Writing for WAP in WML 

Part II - Creating WAP Applications
Chapter 4 - Card Navigation 
Chapter 5 - Managing Output 
Chapter 6 - Using Images 
Chapter 7 - Working with User Input 

Part III - Advanced WAP Development
Chapter 8 - Email Integration 
Chapter 9 - Using WMLScript 
Chapter 10 - Using Timers 
Chapter 11 - Receiving Notifications 
Chapter 12 - Securing Applications 
Chapter 13 - Writing for HTML and WML 
Chapter 14 - Best Practices 

Part IV - Sample Applications
Chapter 15 - Currency Converter 
Chapter 16 - User Directory 
Chapter 17 - Scheduling 
Chapter 18 - E-Commerce 

Part V - Appendixes

Appendix A - Wireless Markup Language Reference 
Appendix B - WMLScript Library Reference 
Appendix C - Using Device Emulators 
Appendix D - Writing WML in Popular Development Tools 
Appendix E - Writing WML in Popular Development Languages 
Appendix F - Local Icons 
Appendix G - CD-ROM Contents 


View Sample Chapter

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