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Learning WML & WMLScript
The description below is the publishers own description.
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Title: Learning WML & WMLScript
ISBN: 1565929470
Pub Date: October 00
Pages: 208 |
About the Book
The next generation of mobile communicators is here, and delivering content to them will mean programming in WML (Wireless Markup Language) and WMLScript, the languages of the Wireless Application Environment (WAE). The WAE allows information in almost all applications to be formatted for display on mobile devices, such as cell phones, and enables the user to interact with the information.
Why learn yet another technology? According to some estimates, 75 percent of web document viewing by the year 2002 will be through non-desktop devices, many using wireless technologies. Clearly, the future is wireless. For web developers who want to get up to speed quickly in these languages, Learning WML & WMLScript maps out in detail the WAE and its two major components, WML and WMLScript.
Fortunately, the WAE provides a World Wide Web-like model for writing applications, incorporating several key features of the Web to ease the transition for developers. Almost all wireless applications can be written with WML, which replaces HTML in the wireless environment, and WMLScript, which replaces JavaScript. With this book, web developers with some knowledge of programming and C, Java, or JavaScript syntax can easily master both languages.
Chapter by chapter, Learning WML & WMLScript takes readers through the following WML topics:
- Decks, templates and cards
- User Interaction
- Variables and contexts
- Tasks, events, and timers
- Text and text formatting
- Images
WMLScript topics include:
- Data types, conversions and variables
- Operators and expressions
- Statements
- Functions
- Standard libraries
Learning WML & WMLScript is the resource of choice for application developers who want to upgrade their skills and their sites so they won't be left plugged in during the wireless revolution.
Table of Contents
1. Introduction to WML
2. WML Variables and Contexts
3. WML Tasks and Events
4. WML User Interaction
5. WML Timers
6. WML Decks, Templates, and Cards
7. WML Text and Text Formatting
8. WML Images
9. Introduction to WMLScript
10. WMLScript Datatypes, Variables, and Conversions
11. WMLScript Operators and Expressions
12. WMLScript Statements
13. WMLScript Functions
14. WMLScript Pragmas
15. The Lang Library
16. The Float Library
17. The String Library
18. The URL Library
19. The WMLBrowser Library
20. The Dialogs Library
21. Complete Examples
A. Absolute and Relative URLs
B. WAP Gateways and WSP
C. Summary of WMLScript Operators
D. Serving WAP Content from a Standard Web Server
View
Sample Chapter
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