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Introduction
Day One
Day Two
Day Three
Quick Guide
Items
Table of Contents
Day 2, 5:00 pm - Playing as Grace Nakimura

Grace's time period begins inside the hotel. There are several things you can do. First, head down into the lobby and talk with Simone, the night desk clerk. Next, head into the dining room and overhear a conversation between Mosely and Gabe (poor Grace!). Upstairs on the second floor rooms, you can snag a glass from the tray in front of Lady Howard and Estelle's room (number 31). Like Gabriel, you can use the glass to listen at the doors of other residents. Use the glass on Madeline and Lady Howard and Estelle's doors, for instance. Return to the dining room and speak with Gabriel, Mosely, and Buchelli, who are also dining. Finally, just in front of the hotel, Emilio is sitting on the bench.

Museum
Exit the hotel and proceed toward the museum. Follow the road and signs to the right. Approach the museum door and spot the envelope taped to the door. Grab the envelope and use the fingerprint kit on the envelope to scan for prints. You'll find one; it'll be stashed in your inventory. Inside the envelope is the mysterious Le Serpent Rouge mentioned previously in the game.

Church
Once you've acquired the envelope at the museum's door, head over to the church. Head through the front door of the church and approach the table near the front of the church. If you recall, you found a pamphlet here previously, but the pamphlet was in French. Now, you'll see that there are two pamphlets. Grab the English pamphlet. You can examine all the items in the church again (such as the statues, figurines, and paintings) to receive additional insight because of the pamphlet. Further, approach the angel sculpture just to the right of the front door and trace a tilted square, just like Gabriel did on the first day.




 
 
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