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Dungeon Keeper 2 Game Guide
Dungeon Keeper 2 Game Guide Dungeon Keeper 2 Game Guide Dungeon Keeper 2 Game Guide
Dungeon Keeper 2 Game Guide


Get the Downloadable Guide
Introduction
Dungeon Building
The Beasts
The Heroes
Mana & Magic
Dungeon Protection
Walkthrough
Multiplayer
Contents

Duck Shoot
Level #: Secret 2
Locate hidden land item found in: Caverns (level 7)
Primary goal: Shoot the heroes in this fairground duck shoot


screenshot

Who said that fireballs are no fun? Unwind a bit as you slip into the robes of a warlock and try your hand shooting the marching, er, ducks. Don't aim your fireballs too close to the wall, or they'll just vaporize. And pay attention to the nastier ducks who will appear (wizards, elves, and so on) behind you and shoot back. Drop them all within the allotted time, and you'll get to take out a nice, shiny knight.

Maze
Level #: Secret 3
Locate hidden land item found in: Smashing (level 10)
Primary goal: Make your way through the maze back to your dungeon heart

So you've found another secret land. I bet you're feeling pretty darned good about yourself right about now. Yeah, I felt pretty good about myself, too... before I played through this level.

screenshot

The concept is simple enough. You are forced to possess a dark angel and wind your way along many twisting pathways back to home sweet home, your dungeon heart. It sounds simple enough. It should be a walk in the park, eh?

I forgot to mention that most of the maze is a single-tile path through lava. Trip traps designed to destroy or create sections of pathway will appear every few tiles, and small islands of wizards conspire to make your life a... well... a living hell. (Not that that should be anything new for you by, this point.)


By the time you work your way past the wizards, you must open a doorway to the rest of the maze. The correct doorway will let you pass through. The incorrect doorways will unload a boulder trap on your sorry fallen-angel buttocks. You have (if I remember correctly) six doors from which to choose. Hey, it's a 1-in-5 chance for success. Not bad odds... for Vegas. Choose wisely.

Oh, but that's not all. You will encounter rooms of sentry guns and hallways filled with boulder traps. What's more, you must battle the level 5 guardian at the temple as a part of your labyrinthine quest.

And you only have four minutes in which to complete the maze.

Sounds like fun, doesn't it? (Sure.)

Good luck.

Next: BowlingNEXT
 



 
 
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