GameSpot

PC GAMES
  News
  Reviews
  Previews
  Movies/Media
  Downloads
  Hints/Codes
  GameGuides.com
  Special Features
  Beta Center
  Release Calendar
  Forums
  Top Games

PC GENRES
  Action
  Adventure
  Driving
  Puzzle
  Role-Playing
  Simulation
  Sports
  Strategy


SWITCH TO:
  VIDEO GAMES
  GAMESPOT LIVE
  GAMEBUYER
  HARDWARE


SUBSCRIBE TO:
  PC Newsletter
  HW Newsletter


ELITE SERVICES
  Join GameSpot

SEE ALSO
  GameFAQs
  Gamespy Arcade
  Netflix

INFORMATION
  Help
  Contact Us
  International


Dungeon Keeper 2 Game Guide
Dungeon Keeper 2 Game Guide Dungeon Keeper 2 Game Guide Dungeon Keeper 2 Game Guide
Dungeon Keeper 2 Game Guide


Get the Downloadable Guide
Introduction
Dungeon Building
The Beasts
The Heroes
Mana & Magic
Dungeon Protection
Walkthrough
Multiplayer
Contents

Ambush

Level #:
9
Land:
Silverstream
Primary goal: Ambush Lord Voss as he traverses the realm
Secondary goals: Attempt to capture the heroes' outposts along the way

Welcome to Chariots of Fire, dungeon style.

I'll just let you know right now, Lord Voss is an Olympic-grade sprinter. Worse yet, he's on a mission to sprint through your nether realms, from one hero gate to the other, with a portal gem in hand. Nothing, I mean nothing, is more irritating than a hero with a mission.

That's just fine and dandy, you say. How am I, a malevolent -and stationary - dungeon keeper, going to cope with this particular lord o' the land? That, my friends, is where your secondary goals come in. But first, you must build your dungeon.

You will be pressed for time (you have approximately 20 minutes before good ol' Voss starts parading through your underworld). Build economically and build quickly. Your best bet is to build a bile demon friendly workshop. Create a 3x3 workshop (minimum) and put econo-sized strip lairs and strip hatcheries (full of juicy chickens) on either side of it. You can build larger lairs and hatcheries elsewhere. Above all else, though, build a workshop. You'll also want to invest in a small training room, if possible.

Do not worry too much about keeping your creatures happy. As I mentioned, you are working against the clock. Their piddly little complaints really aren't worth considering too seriously in this situation. Besides, if they're a just a wee bit pissy, they'll be a little edgier and a little meaner when confronting the ever-intrepid forces o' goodness.

Next: Ambush (cont.)NEXT
 



 
 
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.