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Dungeon Keeper 2 Game Guide
Dungeon Keeper 2 Game Guide Dungeon Keeper 2 Game Guide Dungeon Keeper 2 Game Guide
Dungeon Keeper 2 Game Guide


Get the Downloadable Guide
Introduction
Dungeon Building
The Beasts
The Heroes
Mana & Magic
Dungeon Protection
Walkthrough
Multiplayer
Contents

By multiple clicking, build up a good attack force and drop them in front of the door into the giant's room. They'll break it down and quite a battle will rage. If you manage your forces well, you'll take over the area. Do some digging and converting and create a small lair, hatchery, and training room here on the front lines. Use your heal spell to get your forces back into fighting shape. Next, posses one of the creatures and head north east to get to the area in front of the hero portals. Inside, you'll find Lord Sigmund and his giant bodyguards. Do not attack yet.

If you're patient, build quite a few sentry cannons facing the door to the portal and continue to amass your army (you did torture a few more giants after the last battle, didn't you?). Once your force is gathered, trained and fully healed (if you like to live boldly, drop all your fighting creatures into your new mini dungeon here), build a wooden bridge to the door, posses a giant, add an imp or two and another giant or two to your party, and go a knockin'.

As soon as you bash down the door, rush the lord and get as deep in there as you can. You won't win, but your imps will have time to claim a few tiles, and you should get a few licks on the goodly warrior.

Now comes the battle. No doubt, the remaining giants will attack. Plan your battle well, hope for the most from your sentry cannons, and use your thunderbolt spell. Once you've thinned out most of the giants, heal your forces, build a bridge again, and cast your call to arms spell near the good Lord. Your swarming attack should knock him to his knees, but not before much blood is spilled within the polished floors of his keep.

Next: AftermathNEXT
 



 
 
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