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This is the place to go to hone your skills, experiment with dungeon design, and test out your combat and trap tactics. Off to the side of each land is a small hero lair. You can pick up heroes here and place them wherever you like, just to see what happens. In addition, there are a few buttons to the right side of the screen that will let you launch a single hero attack or an endless wave of hero attacks. No matter which option you chose, each subsequent attack will be deadlier than the last.
Happy building!
The Campaign Game
The heart and soul of the DK2 experience lies within the single-player campaign game. It is here, across 20 lands, that you will test your mettle as a minion of evil. You will begin the game through a series of tutorial missions, but soon, the step-by-step help will fade away as the challenge increases. Your confidence at times blusters and at other times will merely wither..
Your tasks will vary from land to land. But each and every test boils down to one key goal: you must make your evil forces the dominant force in the land. At times, this will require simple dungeon building. At other times, you must invade the keep of a goodly lord or even capture a mighty warrior as he attempts to sprint through your realm. To earn the accolades of darkness, you must demonstrate your prowess, cunning, and quick-thinking skills. Of course, you must also create lots of corpses as well.
During your time in each land, you will only need to research something once, and it will remain researched for the rest of the game. Make sure you research everything you can in each land (the mentor voice will tell you, "There is nothing left to research") otherwise, you must relearn what you didn't pick up in the last realm.
Next: Dungeon Building
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