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Mistress
Fight style: Blitzer
Weapons: Cat claws, lightning, freeze, hailstorm
Speed: Medium fast
Attracted by: Hatchery, lair, treasury, torture chamber

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These lovely lasses are a great resource. Unfortunately, you never seem to attract enough of them. They hang out in the torture chamber (that's their work, but they truly make their vocation their vacation), so you must drop them into the training room and combat pit to get their effectiveness up. Early in the game, they are quite a force, but they can fall a little too easily when the battle gets intense. If possible, lure the forces onto your territory and then drop in your mistresses behind the battle to attack from the rear.
Vampire
Fight style: Blitzer
Weapons: Slow, drain, raid dead
Speed: Medium fast
Attracted by: Hatchery, lair, treasury, graveyard
Vampires will rise from the bodies of your slain minions once they are placed in your graveyard. These are some of the best creatures you can attract, since they are fearsome in combat, can be reincarnated after getting killed, and are excellent researchers in the library (though they might show up too late for anything other than upgrade research). Their only real weakness is the goodly monk - if a vampire is killed by one of these, he will not rise again.
Bile Demon
Fight style: Blocker
Weapons: Gas cloud, gas missile
Special skill: Like to throw dwarves
Speed: Slow
Immunity: Poison gas
Attracted by: Hatchery, lair, workshop
Bile demons are slow, off-gassing brutes with not even an ounce of charisma. They're moody, demanding, and rarely happy, but they are as tough as they come. If you can provide a nice little world for them (packed with plenty of chickens), you'll find them quite useful in the workshop. While slow moving, they are an immovable force when it comes to the battlefield. A pair of bile demons (or more, if you can manage it) are a great foundation for an invasion force.
Next: Black knight, dark angel, and horned reaper
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