|
PC GAMES
News
Reviews
Previews
Movies/Media
Downloads
Hints/Codes
GameGuides.com
Special Features
Beta Center
Release Calendar
Forums
Top Games
PC GENRES
Action
Adventure
Driving
Puzzle
Role-Playing
Simulation
Sports
Strategy
SWITCH TO:
VIDEO GAMES
GAMESPOT LIVE
GAMEBUYER
HARDWARE
SUBSCRIBE TO:
PC Newsletter
HW Newsletter
ELITE SERVICES
Join GameSpot
SEE ALSO
GameFAQs
Gamespy Arcade
Netflix
INFORMATION
Help
Contact Us
International
|
 |
|
Dark Elf
Fight style: Support
Weapons: Arrow, knife, guided bolt
Special skill: Sniper skill
Speed: Medium fast
Attracted by: Hatchery, lair, treasury, guard room
Dark elves have a very limited use in the game and can die quite quickly if you don't take advantage of them properly. Yet a good force of these nasty elves can really be an asset to a skilled keeper. Build a guard room near each portal (ideally, before you claim the portal) to attract the elves. Be sure you never stick them in the front line of a melee, but use them in their support role. They are also very good for ranged attacks across lava (you'll find quite a few situations like this in the campaign game).
Warlock
Fight style: Support
Weapons: Staff, fireball, heal, firebomb
Speed: Medium
Attracted by: Library
Warlocks supply the grist to your magical mill - give them a big enough library, and they'll invite their friends and have a grand time researching spells for you. Warlocks are great for behind-the-lines support fire, but don't toss them right into the battle, or they'll be easily dropped. Besides, they require a few seconds between spell casts, during which time, they are totally vulnerable. You can do a lot of damage against enemy wizards by possessing a warlock and going into battle yourself. You'll soon discover you can sidestep their fireballs in first-person mode.
Goblin
Fight style: Flanker
Weapon: Short sword
Speed: Medium fast
Attracted by: Lair
Goblins don't excel in anything, but trained well and used in groups, they'll prove quite a useful fighting force. Be sure to drop them into the training room as soon as you can. In the early lands of the campaign game, they are a great tool. Posses one and use it to break down enemy doors (and then get out of there!).
Next: Salamander, skeleton, rogue
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.
|
| |
|