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The Protoss Conclave - Units and Stuctures
Shuttle
| |  Strengths: Inexpensive; fast-moving when upgraded
Weaknesses: Defenseless; low carrying capacity |
The Protoss Shuttle is an automated spacecraft designed to ferry troops from place to place. Fortunately, it is rather inexpensive to produce and is sufficiently well protected to be suitable for sending reinforcements into dangerous areas.
| Hit/Shield Points/Size | 60/80/large | | Time to Build | 50 | | Cost (minerals/Vespene Gas/PSI) | 200/0/2 | | Armor/Strength | Protoss Armor 1, +1 per upgrade
Plasma Shields 0, +1 per upgrade | | Special Options | Load/Unload units |
Unfortunately, it is slow and defenseless, and its cargo space is very limited. Its sluggishness may be resolved by researching the Gravitic Drive at your Robotics Support Facility. With this upgrade, the Shuttle becomes the single fastest transport involved in the conflict, easily outmaneuvering both the Terran Dropship and the Zerg Overlord and matching speeds with the dangerous Zerg Scourge. Nevertheless, even with upgraded velocity, Shuttles hardly stand a chance should they come under concentrated enemy fire. For this reason, you'd be wise to deploy them with Scout escort or make sure the coast is clear beforehand with an Observer.
A Shuttle has a capacity of eight slots for transporting ground units. Probes use one slot, Zealots use two, High Templars use two, Dragoons use four, Reavers use four, and Archons use four.
Shuttles are invaluable for transporting Probes to the far reaches of the battlefield to set up expansion bases. In most cases, they are also the only reasonable means of transporting the terribly sluggish Reavers into battle. Finally, keep in mind that units are unloaded from Shuttles one at a time, not all at once, before you fly them into the heart of your enemy's base and hope to deploy the strike force instantaneously.
Next: Observer
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