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  THIEF



Favorite Location: Combat
Level One Health: 250
Level One Salary: 57
Training Cost (per 1000 experience): 188
Cost in Scavenger Room: 8
Natural Enemies: None
Anger Reaction: Leaves dungeon or steals gold
Chickens to Satiate: 2
Experience Gained When Hit (level one): 9
Slaps to Kill: 30
Special Traits: Becomes level three knight if trained beyond level ten
Special Powers:

Power

Level attained

Speed

4

Invisibility

7

Rebound

10

Thieves are medium-quality warriors, who become extremely stealthy with their combination of Speed and Invisibility spells at later levels. The most important thing to note about thieves is that once they train beyond level ten, they become third-level knights, and as such can be a powerful part of your army if converted.

               Take me to the Tunneller     








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