| HATCHERY |
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Cost per Tile: 125
Health per Tile: 350 |
| Attracts: |
Monster | Size Needed | Also Needed |
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Bile Demon | 25 tiles | Lair |
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Spider | 9 tiles | Lair |
It's easy to overlook the hatchery as it's nothing more than an automated cafeteria for your minions. In actuality, though, it can be an extremely useful strategic tool.
There are two ways to use chickens. If your creatures are in battle, jump to the hatchery (Shift-H) and grab a handful of poultry. Return to the battle and start dropping chickens. This can be beneficial in one of two ways: If you drop a chicken on one of your fighters, he'll eat and regain some health. If you drop them in the battle area, your opponents will often get confused and attack the chickens.
The second way to use chickens is to feed victims in the Torture Chamber. If you feed the opposing minions you're torturing, they'll become healthier and you can keep them alive until they eventually convert to your cause. Obviously, this is most effective with higher-level creatures. There's little point in converting an enemy beetle. On the other hand, if you've imprisoned a Samurai, it's useful to take the extra effort to convert him.
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