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FLY
Favorite Location: Exploring
Level One Health: 150
Level One Salary: 5
Training Cost (per 1000 experience): 5
Cost in Scavenger Room: 4
Natural Enemies: Spider
Anger Reaction: Leaves dungeon
Chickens to Satiate: 1
Experience Gained When Hit (level one): 3
Slaps to Kill: 8
Special Traits: None
Special Powers:
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Power |
Level attained |
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Sight |
5 |
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Speed |
8 |
Flies are restless creatures and natural explorers that will waste no time exploring any area of the map they can reach. This can be both a help and a hindrance. The benefit is obvious - they reveal large areas very quickly and usually before you have access to Sight of Evil. The problem is that they get killed off really easily, too.
If you have some strange desire to keep a fly around for the long haul, possess one while he's exploring. You can still have the exploration benefit, while keeping him out of harm's way. To use a fly as a sort of biological weapon, cast Disease on him, then send him exploring. Once he gets attacked, he'll quickly die, but not before he has a chance to infect the enemy population.
Take me to the Ghost
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