| The Stats Strength
Not only is strength directly proportional
to a character's physical attack power, but
the mightiest weapons and armor require
considerable strength to be wielded. Strength
is of the most importance to the Warrior,
though the Rogue and Sorcerer must also be
strong so that they can wear sturdy armor.

Dexterity
Dexterity affects the character's armor
class and his ability to successfully strike
an opponent in physical combat. Also, War
Bows and other powerful ranged weapons
require considerable dexterity on the user's
behalf. The Rogue, being adept with bows,
must improve her dexterity most of all. A
character's to hit percentage increases by
one percent with every even-numbered increase
in Dexterity, and his/her armor class
increases by one point for every multiple of
five.

Magic
Magic affects the character's maximum Mana
levels and spell attack power. A strong grasp
of magic is required to learn spells, and the
more potent the spell the greater the
character's magic power must be to master it.
The Sorcerer gains two points of mana for
each magic point, while the Warrior and the
Rogue earn just one.

Vitality
Vitality affects the character's maximum
life points. The Warrior earns two life
points per unit of vitality, whereas the
Rogue and the Sorcerer gain but one. Vitality
ceases being important to the Sorcerer once
he masters the Mana Shield spell.
|