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The Stats

Strength

Not only is strength directly proportional to a character's physical attack power, but the mightiest weapons and armor require considerable strength to be wielded. Strength is of the most importance to the Warrior, though the Rogue and Sorcerer must also be strong so that they can wear sturdy armor.

Dexterity

Dexterity affects the character's armor class and his ability to successfully strike an opponent in physical combat. Also, War Bows and other powerful ranged weapons require considerable dexterity on the user's behalf. The Rogue, being adept with bows, must improve her dexterity most of all. A character's to hit percentage increases by one percent with every even-numbered increase in Dexterity, and his/her armor class increases by one point for every multiple of five.

Magic

Magic affects the character's maximum Mana levels and spell attack power. A strong grasp of magic is required to learn spells, and the more potent the spell the greater the character's magic power must be to master it. The Sorcerer gains two points of mana for each magic point, while the Warrior and the Rogue earn just one.

Vitality

Vitality affects the character's maximum life points. The Warrior earns two life points per unit of vitality, whereas the Rogue and the Sorcerer gain but one. Vitality ceases being important to the Sorcerer once he masters the Mana Shield spell.

 
 
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