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If you manage properly, you can lock every Battlecruiser and easily kill them all with your Goliaths. But don't rest yet, because an enemy Ghost is lurking nearby and may use Lockdown on one of your Goliaths. Once the dust has settled, you should have plenty of resources with which to build up your base. Go straight to work, ordering your SCVs to build a Refinery and a Factory. Build Bunkers and Missile Turrets as necessary, and start upgrading your weapons.
 With the help of a Science Vessel, your Battlecruisers can break past the enemy defenses to Mengsk's Command Center.
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Use Turrets, Ghosts, and Goliaths, along with Siege Tanks and Bunkers to defend your base. Once your base is fortified, you'll want to expand to the position to the north. You'll need to defend it similarly, and eventually you may wish to set up Missile Turrets and Siege Tanks on high ground just east of the Vespene Gas geyser there. Two bases should be enough for you to start building an air force; you'll want to go straight to Battlecruisers, which can overpower the enemy's own fleet quickly if you mass them together. Once you've built a few, you can use them to clear the area to the north so that you can expand again. By that time you'll have more than enough resources rolling in, and once you scrape together ten or more Cruisers, you'll be able to move in for the kill.
Make sure to escort your fleet with a Science Vessel to spot cloaked Wraiths, and also try including a Dropship full of Medics, who can use their Restore ability should enemy Ghosts use Lockdown. Nothing can stand in the way of this combination; still, your fleet will take damage. Pull back for repairs when your Battlecruisers are in the red. Press the attack until you reach Mengsk's Command Center, and eliminate it to complete the mission.
Next: Mission 6: Emperor's Flight
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