Use Missile Turrets, along with Vultures and their Spider Mines, to detect and counter incoming enemy Ghosts looking to blow up your base. Ghosts have a tendency to target your Missile Turrets. Be quick to use Comsat Sweep should a Ghost manage to remain undetected. Once your base is fortified, you'll want to expand to the position to the north. You'll need to defend it similarly, and eventually you may wish to set up Missile Turrets and Siege Tanks on high ground just east of the Vespene Gas geyser there. Two bases should be enough for you to start building an air force; you'll want to go straight to Battlecruisers, to take advantage of what your enemy does not have.
Once you've built a few, you can use them to clear the area to the north so that you can expand again. By that time you'll have more than enough resources rolling in, and once you scrape together ten or more Cruisers, you'll be able to move in for the kill. Escort your fleet with a Science Vessel to spot cloaked Wraiths, and also try including a Dropship full of Medics, who can use their Restore ability should enemy Ghosts use Lockdown. Nothing can stand in the way of this combination; still, your fleet will take damage. Pull back for repairs when your Battlecruisers are in the red. Press the attack until you reach Mengsk's Command Center, and eliminate it to complete the mission.
Next: Mission 5b: Emperor's Fall (Birds of War)
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.
|
|